Difference between revisions of "Lethal Dose"

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(Created page with "{{Recipe|name=Lethal Dose|desc=A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets.|cred=20000|xp=20|s...")
 
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{{Recipe|name=Lethal Dose|desc=A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets.|cred=20000|xp=20|slevel=|ingredients=Magnum X 1<br>Chemical Barrels X 1|istats=Charge of 200<br>Cooldown of 4000<br>Damage of 14<br>Damage Type of Poison<br>Energy of 12<br>Loadout of 10<br>Penetration of 5<br>Proficiency of Marksmanship<br>100% chance of HealGainDebuff at magnitude 5 for 5 rounds.<br>100% chance of PoisonDamage at magnitude 8 for 5 rounds.<br>Target of Single enemy<br>Type of Attack, Single Target<br>Upkeep of 5|skills=Mechanical of at least 20<br>Energy of at least 20|salvage=Common Mechanical X 1}}[[Category:Mechanical recipe]][[Category:Energy recipe]]
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{{Recipe|name=Lethal Dose|desc=A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets.|cred=20000|xp=20|slevel=|ingredients=Magnum X 1<br>Chemical Barrels X 1|istats=Charge of 200<br>Cooldown of 4000<br>Damage of 14<br>Damage Type of Poison<br>Damage Variance of 1<br>Energy of 12<br>Loadout of 10<br>Penetration of 5<br>Proficiency of Marksmanship<br>100% chance of HealGainDebuff at magnitude 5 for 5 rounds.<br>100% chance of PoisonDamage at magnitude 8 for 5 rounds.<br>Target of Single enemy<br>Type of Attack, Single Target<br>Upkeep of 5|skills=Mechanical of at least 20<br>Energy of at least 20|salvage=Common Mechanical X 1}}[[Category:Mechanical recipe]][[Category:Energy recipe]]

Revision as of 00:12, 2 June 2020

Lethal Dose stats
Description A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets.
Cred Cost 20000 Ingredients Magnum X 1
Chemical Barrels X 1
Salvage Common Mechanical X 1
Crafting Skills Mechanical of at least 20
Energy of at least 20
Item Stats Charge of 200
Cooldown of 4000
Damage of 14
Damage Type of Poison
Damage Variance of 1
Energy of 12
Loadout of 10
Penetration of 5
Proficiency of Marksmanship
100% chance of HealGainDebuff at magnitude 5 for 5 rounds.
100% chance of PoisonDamage at magnitude 8 for 5 rounds.
Target of Single enemy
Type of Attack, Single Target
Upkeep of 5

Lethal Dose/Extra Notes Edit notes