Difference between revisions of "Knockdown"

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(page on knockdown mechanics)
 
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Latest revision as of 06:37, 14 October 2014

A quick summary of how Knockdown works.

  1. The duration is just a placeholder, it means nothing. The Magnitude is all that matters.
  2. The KnockdownMagnitude delays the enemies ATB by 100 points per magnitude, adjusted by knockdown resists, preventing them from acting.
  3. CritKnockdown ignores all resists.