Difference between revisions of "Instant Healing"
From Flexible Survival
(Auto update) |
(Auto update) |
||
Line 1: | Line 1: | ||
− | {{Basepower|name=Instant Healing|desc=A burst of fury and motion puts you back in the fight, ready to slap some sense into your enemies|powertype=Self NoAoE Buff|target=Self NoAoE|energy=15|charge=-1000|cooldown=9000|accuracy=75%|damageamount=15|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 5 rounds.<br>100% chance of InstantCooldown at magnitude 2 for 5 rounds.<br>100% chance of EnergyMod at magnitude 1 for 5 rounds.<br>100% chance of Attack at magnitude 1 for 5 rounds.<br>100% chance of StatusBoost at magnitude 5 for 5 rounds.<br>100% chance of DamageBuff at magnitude 10 for 5 rounds.<br>100% chance of | + | {{Basepower|name=Instant Healing|desc=A burst of fury and motion puts you back in the fight, ready to slap some sense into your enemies|powertype=Self NoAoE Buff|target=Self NoAoE|energy=15|charge=-1000|cooldown=9000|accuracy=75%|damageamount=15|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 5 rounds.<br>100% chance of InstantCooldown at magnitude 2 for 5 rounds.<br>100% chance of EnergyMod at magnitude 1 for 5 rounds.<br>100% chance of Attack at magnitude 1 for 5 rounds.<br>100% chance of StatusBoost at magnitude 5 for 5 rounds.<br>100% chance of DamageBuff at magnitude 10 for 5 rounds.<br>100% chance of Charge at magnitude 10 for 5 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Attack inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Damagebuff inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Instantcooldown inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Statusboost inflicting base powers]][[Category:Friendly base powers]] |
Latest revision as of 00:27, 10 May 2017
Type | Self NoAoE Buff | Target | Self NoAoE |
---|---|---|---|
Description | A burst of fury and motion puts you back in the fight, ready to slap some sense into your enemies | ||
Cooldown | 9000 | Charge time | |
Energy | 15 | Accuracy | 75% |
Damage | 15 Healing at level 0 | ||
Statuses | |||
100% chance of Regen at magnitude 5 for 5 rounds. 100% chance of InstantCooldown at magnitude 2 for 5 rounds. 100% chance of EnergyMod at magnitude 1 for 5 rounds. 100% chance of Attack at magnitude 1 for 5 rounds. 100% chance of StatusBoost at magnitude 5 for 5 rounds. 100% chance of DamageBuff at magnitude 10 for 5 rounds. 100% chance of Charge at magnitude 10 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Instant Healing/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|