Difference between revisions of "Improvised Explosives"

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{{Basepower|name=Improvised Explosives|desc=You scrounged up whatever you could to make these bad-boys. Toss 'em in a crowd and let the fun begin.|powertype=DoT, Delayed, AoE|target=Large Enemy AoE|energy=0|charge=400|cooldown=20000|accuracy=50%|damageamount=0|damagetype=Varied|Status=100% chance of SonicDamage at magnitude 10 for 0.5 rounds.<br>25% chance of HeatDamage at magnitude 50 for 0.5 rounds.<br>25% chance of SlashDamage at magnitude 50 for 0.5 rounds.<br>25% chance of PierceDamage at magnitude 50 for 0.5 rounds.<br>10% chance of CriticalDamage at magnitude 25 for 0.5 rounds.<br>25% chance of HeatDamageDelayed1 at magnitude 5 for 5 rounds.<br>25% chance of BleedingDamageDelayed1 at magnitude 5 for 5 rounds.<br>10% chance of AcidDamageDelayed1 at magnitude 5 for 5 rounds.<br>|Upgrades=|secondpowertype=DoT, Self, Betraying|seconddamageamount=0|seconddamagetype=Varied|secondtarget=Self NoAoE|secondStatus=100% chance of SonicDamage at magnitude 5 for 0.5 rounds.<br>10% chance of HeatDamage at magnitude 10 for 0.5 rounds.<br>10% chance of SlashDamage at magnitude 10 for 0.5 rounds.<br>5% chance of CriticalDamage at magnitude 10 for 0.5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aciddamagedelayed1 inflicting base powers]][[Category:Bleedingdamagedelayed1 inflicting base powers]][[Category:Criticaldamage inflicting base powers]][[Category:Heatdamage inflicting base powers]][[Category:Heatdamagedelayed1 inflicting base powers]][[Category:Piercedamage inflicting base powers]][[Category:Slashdamage inflicting base powers]][[Category:Sonicdamage inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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{{Basepower|name=Improvised Explosives|desc=You scrounged up whatever you could to make these bad-boys. Toss 'em in a crowd and let the fun begin.|powertype=DoT, Delayed, AoE|target=Large Enemy AoE|energy=0|charge=400|cooldown=20000|accuracy=55%|damageamount=0|damagetype=Heat|Status=100% chance of SonicDamage at magnitude 10 for 1 rounds.<br>50% chance of HeatDamage at magnitude 25 for 1 rounds.<br>25% chance of SlashDamage at magnitude 25 for 1 rounds.<br>25% chance of PierceDamage at magnitude 25 for 1 rounds.<br>10% chance of CriticalDamage at magnitude 25 for 1 rounds.<br>50% chance of HeatDamageDelayed1 at magnitude 5 for 5 rounds.<br>25% chance of BleedingDamageDelayed1 at magnitude 5 for 5 rounds.<br>10% chance of AcidDamageDelayed1 at magnitude 5 for 5 rounds.<br>|Upgrades=|secondpowertype=DoT, Self, Betraying|seconddamageamount=0|seconddamagetype=Heat|secondtarget=Self NoAoE|secondStatus=100% chance of SonicDamage at magnitude 5 for 1 rounds.<br>10% chance of HeatDamage at magnitude 10 for 1 rounds.<br>10% chance of SlashDamage at magnitude 10 for 1 rounds.<br>5% chance of CriticalDamage at magnitude 10 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aciddamagedelayed1 inflicting base powers]][[Category:Bleedingdamagedelayed1 inflicting base powers]][[Category:Criticaldamage inflicting base powers]][[Category:Heatdamage inflicting base powers]][[Category:Heatdamagedelayed1 inflicting base powers]][[Category:Piercedamage inflicting base powers]][[Category:Slashdamage inflicting base powers]][[Category:Sonicdamage inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]

Revision as of 01:08, 22 November 2018

Improvised Explosives stats
Type DoT, Delayed, AoE Target Large Enemy AoE
Description You scrounged up whatever you could to make these bad-boys. Toss 'em in a crowd and let the fun begin.
Cooldown 20000 Charge time 400
Energy 0 Accuracy 55%
Damage 0 Heat at level 0
Statuses
100% chance of SonicDamage at magnitude 10 for 1 rounds.
50% chance of HeatDamage at magnitude 25 for 1 rounds.
25% chance of SlashDamage at magnitude 25 for 1 rounds.
25% chance of PierceDamage at magnitude 25 for 1 rounds.
10% chance of CriticalDamage at magnitude 25 for 1 rounds.
50% chance of HeatDamageDelayed1 at magnitude 5 for 5 rounds.
25% chance of BleedingDamageDelayed1 at magnitude 5 for 5 rounds.
10% chance of AcidDamageDelayed1 at magnitude 5 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 0 Heat at level 0
Secondary Type DoT, Self, Betraying Secondary Target Self NoAoE
Secondary Statuses
100% chance of SonicDamage at magnitude 5 for 1 rounds.
10% chance of HeatDamage at magnitude 10 for 1 rounds.
10% chance of SlashDamage at magnitude 10 for 1 rounds.
5% chance of CriticalDamage at magnitude 10 for 1 rounds.

Template loop detected: Template:Basepower

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Found in Souls:

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Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)