Difference between revisions of "Grenade"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Recipe|name=Grenade|desc=A pack of explosives that can be hurled into combat. How useful!|cred=600`|xp=50|slevel=|ingredients=Truck Parts X 12|istats=Accuracy of 75%<br>Charge of 0<br>Cooldown of 3000<br>damage of 20<br>Damage Type of Slash<br>Energy of 12<br>Loadout of 15<br>Proficiency of Marksmanship<br>30% chance of PierceDamage at magnitude 5 for 3 rounds.<br>Status Mag of -30%<br>Target of Large Enemy AoE<br>Type of AoE Enemy Pocketable<br>Upgrade Cost of 20<br>Upkeep of 5|skills=Chemical of at least 12|salvage=Common Chemical X 1}}[[Category:Chemical recipe]]
+
{{Recipe|name=Grenade|desc=A pack of explosives that can be hurled into combat. How useful!|cred=600`|xp=50|slevel=|ingredients=Truck Parts X 12|istats=Charge of 0<br>Cooldown of 3000<br>damage of 20<br>Damage Type of Slash<br>Energy of 12<br>Loadout of 15<br>Proficiency of Marksmanship<br>30% chance of PierceDamage at magnitude 5 for 3 rounds.<br>Status Mag of -30%<br>Target of Large Enemy AoE<br>Type of AoE Enemy Pocketable<br>Upgrade Cost of 20<br>Upkeep of 5|skills=Chemical of at least 12|salvage=Common Chemical X 1}}[[Category:Chemical recipe]]

Revision as of 00:08, 20 October 2019

Grenade stats
Description A pack of explosives that can be hurled into combat. How useful!
Cred Cost 600` Ingredients Truck Parts X 12
Salvage Common Chemical X 1
Crafting Skills Chemical of at least 12
Item Stats Charge of 0
Cooldown of 3000
damage of 20
Damage Type of Slash
Energy of 12
Loadout of 15
Proficiency of Marksmanship
30% chance of PierceDamage at magnitude 5 for 3 rounds.
Status Mag of -30%
Target of Large Enemy AoE
Type of AoE Enemy Pocketable
Upgrade Cost of 20
Upkeep of 5

Grenade/Extra Notes Edit notes