Difference between revisions of "Front Row"

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(updated info)
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You stand at the front, drawing attention. Increase aggro generation
.________________________________________________________________________.
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by 10/20/40% and multiply the result by the same.(You do something
| Item [Front row                    ]  Type [            Combat Skill]|
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worth 10 aggro, it becomes 11 aggro, when the critter checks how
|________________________________________________________________________|
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threatening you are, it becomes 12 aggro.) Also gives an effective 5
|______________________[        Description      ]______________________|
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AreaBlock status per point, protecting allies from AoEs that target
| You stand at the front, drawing attention. Increase aggro generation   |
+
you directly, though causing you to take more damage from them. Cover
| by 10/20/40% and multiply the result by the same.(You do something     |
+
effects you place are increased by 10% per point. So long as you keep
| worth 10 aggro, it becomes 11 aggro, when the critter checks how       |
+
aggro, enemy AoEs are reduced, and you exert a subtle but constant
| threatening you are, it becomes 12 aggro.) Also gives an effective 5   |
+
taunting effect. WHEN SOLO: This functions as half a point of
| AreaBlock status per point, protecting allies from AoEs that target   |
+
Durability and Damage per point(even if over 3).
| you directly, though causing you to take more damage from them. Cover |
+
 
| effects you place are increased by 10% per point. WHEN SOLO: This     |
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==Available In==
| functions as half a point of Durability and Damage per point(even if   |
+
{| class="wikitable"
| over 3).                                                               |
+
|-
|______________________[        Other Stats      ]______________________|
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| [[Berserker]] || 2
|________________________________________________________________________|
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|-
|______________________[      Available In       ]______________________|
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| [[Blood Warrior]] || 1
| Anomaly            [Front row,Back Row,Bewitched                    ]|
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|-
| Antagonist          [Tar Baby,Reactive,Front Row                      ]|
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| [[Midnight Templar]] || 3
| Battle Commander    [Enduring Minions,Front Row,Reactive              ]|
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|-
| Boxer              [Health,Front Row,Damage                          ]|
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| [[Mobster]] || 3
| Clever Footman      [Enduring Malice,Front Row,Speed                  ]|
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|-
| Crusader            [Front Row,Taunting Strikes,Flurry                ]|
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| [[Point Man]] || 3
| Duelist            [Bleeding,Readiness,Front Row                    ]|
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|-
| Fallen Angel        [Vampiric,Durability,Front Row                    ]|
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| [[Raccoon Guardian]] || 3
| Field Captain      [Mastermind,Front Row,Warded                      ]|
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|-
| Forward Tactician  [Lingering Kindness,Front Row,Opportunity        ]|
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| [[Wasteland Paladin]] || 2
| Grunt              [Rage,Front Row,Health                            ]|
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|}
| Guardian            [Front Row,Durability,Health                      ]|
 
| Hollywood Hero      [Front Row,Controlled Burst,Penetration          ]|
 
| Martial Artist      [Front Row,Outnumbered,Reactive                  ]|
 
| Master Decoy        [Avoidance,Warded,Front Row                      ]|
 
| Sacrificial Lamb    [Taunting Strikes,Front Row,Tactician            ]|
 
| Samurai            [Accuracy,Front Row,Outnumbered                  ]|
 
| Shield Bearer      [Endurance,Health,Front Row                      ]|
 
| Skirmisher          [Penetration,Avoidance,Front Row                  ]|
 
| Turnback Fighter    [Front Row,Reactive,Health                        ]|
 
| Wrestler            [Warded,Front Row,Health                          ]|
 
|________________________________________________________________________|
 
</pre>
 
  
 
[[Statuses|AreaProtect]] status reduces the AOE damage your allies take by its magnitude percent, and increases your damage by the same percent.  No effect if the monster isn't specifically targeting you with the AOE.
 
[[Statuses|AreaProtect]] status reduces the AOE damage your allies take by its magnitude percent, and increases your damage by the same percent.  No effect if the monster isn't specifically targeting you with the AOE.
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Revision as of 04:44, 8 May 2016

You stand at the front, drawing attention. Increase aggro generation by 10/20/40% and multiply the result by the same.(You do something worth 10 aggro, it becomes 11 aggro, when the critter checks how threatening you are, it becomes 12 aggro.) Also gives an effective 5 AreaBlock status per point, protecting allies from AoEs that target you directly, though causing you to take more damage from them. Cover effects you place are increased by 10% per point. So long as you keep aggro, enemy AoEs are reduced, and you exert a subtle but constant taunting effect. WHEN SOLO: This functions as half a point of Durability and Damage per point(even if over 3).

Available In

Berserker 2
Blood Warrior 1
Midnight Templar 3
Mobster 3
Point Man 3
Raccoon Guardian 3
Wasteland Paladin 2

AreaProtect status reduces the AOE damage your allies take by its magnitude percent, and increases your damage by the same percent. No effect if the monster isn't specifically targeting you with the AOE.