Difference between revisions of "Fairhaven"

From Flexible Survival
Jump to: navigation, search
(Still working on it. Making sure I don't lose any changes I made.)
(Added Fairhaven Park and Xanadu Gardens. I will have to make a hidden camp page to link to that covers bozeman park and bozeman university.)
Line 38: Line 38:
 
*[[Somnium Gardens]]
 
*[[Somnium Gardens]]
 
*[[Mall|Sewers (Fairhaven)]]
 
*[[Mall|Sewers (Fairhaven)]]
 +
*Fairhaven Park: Now merely the western part of the park, this once relaxing area with a stage and lily pond has become overgrown with Parasitic Plants. Honey Bears chase after giant Honey Bees for their honey and its even possible to find a unicorn here now if you are lucky. Tiashat seems to be looking for people to help out with a problem over at the Hidden Camp. Something sems to be going on over at Bozeman...
 +
*Xanadu Gardens: Originally the eastern part of Fairhaven Park with it's own forest and creek, this place has for some reason been walled off and has changed drastically. The forest and creek are still there once you get past its fountain, but the rest of the place is now filled with drug producing plants and fungi that are barely related to their counterparts from preP-day. The mutants that roam this area seem to have grown plantlike and drug related or even fungal. The mutants and the gardens themselves are both dangerous and intoxicating. The fountain happens to be a fishing hole if you ever feel like fishing up pond scum, goldfish, or crawfish.
 +
 +
  
 
==Group Headquarters==
 
==Group Headquarters==

Revision as of 14:37, 23 February 2017

Fairhaven, in the state of California, is the point of first release of the Promethean Nanites, and also the headquarters of Zephyr, who with RSX created the Promethean Nanites in the first place. Fairhaven, along with Woodfield, is the primary location of the Flexible Survival game. More information to come!

Map

A map of Fairhaven and its surrounding areas is available

none
.

Major Areas

Clicking on the small maps will lead to a larger version.


  • Seelie Sweets: Located just southwest of Zephyr, this is the outlet store of Seelie Sweets Candy run by Cassy(!) It seems to have a few delicious forms hidden behind it's counter! If you find something suspicious about the back alley then maybe you should look around the store for a quest of sorts. If you can't find anything try coming back at a higher level. Possibly 12?

100px

  • Convention Center
  • Old Truck: Straight south of Zephyr lies an old truck in disarray. There are rumors of a Mall Rat that is looking to get the old thing working again. Say that might just open up a route to the old Farm + Nuku Barn and maybe even this Kings Stables people are talking about. They say theres a boss there going by the name of . This map needs to be updated as it doesn't have the Kings Stables attached yet.

100px

  • Forest
  • Highway
  • Corn Maze
  • Mall: Located north of Zephyr, the mall used to be where you could find everything you needed, and watch the mall rats wander around. Actually, not much has changed about that since the virus came out.

As well, the sewers located underneath the mall haven't changed much, what with the 'gators swimming around in there. This location is a dedication point for Mall Rat and the Mall Rats (Crafting Alliance) Careful as you only get to pick one crafting alliance out of the three. Rod(!) lounges at the entrance of the Mall, welcoming all who wish to, you know, chill. If you ask for his 'list', he will show you his wares. You might also want to occasionally check with him for a few quests! Part of the map for this area is on the Sewers map it needs to be updated.

  • Military Base
  • Mountain Path
  • Museum: Located far to the southeast of Zephyr, the Living Museum was named because there were many animatronic interactions for the children. While in the research wing, archaeologists study the remains of the past.

Now, however, the animatronics are the remains of the past and the bones have walked into life. Located deep within the Burial Mound is the Anubis Servant dedication point.

100px

  • Night Club: A dance club that popped up once things had settled down from the initial outbreak of the virus. There seems to be a dominant lizard girl who doesn't like it when people take the stage on their own, she likes beating people down before doing the nasty with them. If you aren't careful you may end up like her, or maybe you want to be like her?

100px

  • Beach Bum: So the Beach Bum isn't really a location, ya got me! Course he could give you a ride to the Ocean Shore! He is located to the west of Zephyr.
  • Parking Garage: Parking in the city was hard, so many garages were built to house the cars! Once the virus hit, this one collapsed and pretty much became a haunt for the Skunk Beasts. Located on the east side of 2500 Eastwood Street, between 2nd and 3rd avenues.
100px
  • Private Gardens
  • Promethean Lands
  • River
  • Wet Bitch
  • Scrublands
  • Somnium Gardens
  • Sewers (Fairhaven)
  • Fairhaven Park: Now merely the western part of the park, this once relaxing area with a stage and lily pond has become overgrown with Parasitic Plants. Honey Bears chase after giant Honey Bees for their honey and its even possible to find a unicorn here now if you are lucky. Tiashat seems to be looking for people to help out with a problem over at the Hidden Camp. Something sems to be going on over at Bozeman...
  • Xanadu Gardens: Originally the eastern part of Fairhaven Park with it's own forest and creek, this place has for some reason been walled off and has changed drastically. The forest and creek are still there once you get past its fountain, but the rest of the place is now filled with drug producing plants and fungi that are barely related to their counterparts from preP-day. The mutants that roam this area seem to have grown plantlike and drug related or even fungal. The mutants and the gardens themselves are both dangerous and intoxicating. The fountain happens to be a fishing hole if you ever feel like fishing up pond scum, goldfish, or crawfish.


Group Headquarters


Non-Combat Zones