Difference between revisions of "Energy Sword"
From Flexible Survival
(Created page with "{{Recipe|name=Energy Sword|desc=When deactivated, it's not much more than a hilt. Turn it on and it creates a crackling curved beam, like a sabre of light! Has a tendancy to s...") |
|||
Line 1: | Line 1: | ||
− | {{Recipe|name=Energy Sword|desc=When deactivated, it's not much more than a hilt. Turn it on and it creates a crackling curved beam, like a sabre of light! Has a tendancy to set things on fire.|cred=100|xp=10|slevel=|ingredients=None|istats=Charge of -1000<br>Cooldown of 2500<br>Damage of 7<br>Damage Type of Fire<br>Energy of 5<br>Loadout of 8 | + | {{Recipe|name=Energy Sword|desc=When deactivated, it's not much more than a hilt. Turn it on and it creates a crackling curved beam, like a sabre of light! Has a tendancy to set things on fire.|cred=100|xp=10|slevel=|ingredients=None|istats=Charge of -1000<br>Cooldown of 2500<br>Damage of 7<br>Damage Type of Fire<br>Energy of 5<br>Loadout of 8<br>100% chance of WeaponDamage at magnitude 5 for 3 rounds.<br>Status Chance of +20%<br>Status Duration of -20%<br>Target of Single Enemy<br>Type of Melee, Single Target<br>Upgrade Cost of 5<br>Upkeep of 2|skills=Energy of at least 10<br>Electronic of at least 5|salvage=Uncommon Energy X 1<br>Common Mechanical X 5<br>Common Electronic X 30}}[[Category:Energy recipe]][[Category:Electronic recipe]] |
Latest revision as of 00:04, 22 September 2023
Description | When deactivated, it's not much more than a hilt. Turn it on and it creates a crackling curved beam, like a sabre of light! Has a tendancy to set things on fire. | |||||||
---|---|---|---|---|---|---|---|---|
Cred Cost | 100 | Ingredients | None | |||||
Salvage | Uncommon Energy X 1 Common Mechanical X 5 Common Electronic X 30 | |||||||
Crafting Skills | Energy of at least 10 Electronic of at least 5 | |||||||
Item Stats | Charge of -1000 Cooldown of 2500 Damage of 7 Damage Type of Fire Energy of 5 Loadout of 8 100% chance of WeaponDamage at magnitude 5 for 3 rounds. Status Chance of +20% Status Duration of -20% Target of Single Enemy Type of Melee, Single Target Upgrade Cost of 5 Upkeep of 2 |