Difference between revisions of "Energy Sword"

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{{Recipe|name=Energy Sword|desc=When deactivated, it's not much more than a hilt. Turn it on and it creates a crackling curved beam, like a sabre of light! Has a tendancy to set things on fire.|cred=100|xp=10|slevel=|ingredients=None|istats=Charge of -1000<br>Cooldown of 2500<br>Damage of 7<br>Damage Type of Fire<br>Energy of 5<br>Loadout of 8<br>Proficiency of Melee<br>100% chance of WeaponDamage at magnitude 5 for 3 rounds.<br>Status Chance of +20%<br>Status Duration of -20%<br>Target of Single Enemy<br>Type of Melee, Single Target<br>Upgrade Cost of 5<br>Upkeep of 2|skills=Energy of at least 10<br>Electronic of at least 5|salvage=Uncommon Energy X 1<br>Common Mechanical X 5<br>Common Electronic X 30}}[[Category:Energy recipe]][[Category:Electronic recipe]]
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{{Recipe|name=Energy Sword|desc=When deactivated, it's not much more than a hilt. Turn it on and it creates a crackling curved beam, like a sabre of light! Has a tendancy to set things on fire.|cred=100|xp=10|slevel=|ingredients=None|istats=Charge of -1000<br>Cooldown of 2500<br>Damage of 7<br>Damage Type of Fire<br>Energy of 5<br>Loadout of 8<br>100% chance of WeaponDamage at magnitude 5 for 3 rounds.<br>Status Chance of +20%<br>Status Duration of -20%<br>Target of Single Enemy<br>Type of Melee, Single Target<br>Upgrade Cost of 5<br>Upkeep of 2|skills=Energy of at least 10<br>Electronic of at least 5|salvage=Uncommon Energy X 1<br>Common Mechanical X 5<br>Common Electronic X 30}}[[Category:Energy recipe]][[Category:Electronic recipe]]

Latest revision as of 00:04, 22 September 2023

Energy Sword stats
Description When deactivated, it's not much more than a hilt. Turn it on and it creates a crackling curved beam, like a sabre of light! Has a tendancy to set things on fire.
Cred Cost 100 Ingredients None
Salvage Uncommon Energy X 1
Common Mechanical X 5
Common Electronic X 30
Crafting Skills Energy of at least 10
Electronic of at least 5
Item Stats Charge of -1000
Cooldown of 2500
Damage of 7
Damage Type of Fire
Energy of 5
Loadout of 8
100% chance of WeaponDamage at magnitude 5 for 3 rounds.
Status Chance of +20%
Status Duration of -20%
Target of Single Enemy
Type of Melee, Single Target
Upgrade Cost of 5
Upkeep of 2

Energy Sword/Extra Notes Edit notes