Difference between revisions of "Dreadnaut"
From Flexible Survival
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− | {{Basepower|name=Dreadnaut|desc= | + | {{Basepower|name=Dreadnaut|desc=It's hard to imagine what sort of twisted affliction has taken hold of you, but you feel stronger for it. Tougher, at the very least... channeling this is quite draining, and worse yet this form doesn't agree with how your normal inner machinations are supposed to work. Taking the hits becomes much easier, but the opposite is true for recovering from them if something does end up knocking you around.|powertype=Toggle Buff|target=Self NoAoE|energy=12|charge=200|cooldown=2500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageResist at magnitude 3 for 2 rounds.<br>100% chance of PhysicalDamageResist at magnitude 3 for 2 rounds.<br>100% chance of EnergyDamageResist at magnitude 3 for 2 rounds.<br>100% chance of Height at magnitude 3 for 2 rounds.<br>100% chance of Healgain at magnitude -9 for 2 rounds.<br>100% chance of Exposed at magnitude 1 for 2 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Exposed inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Height inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Revision as of 00:07, 9 January 2021
Type | Toggle Buff | Target | Self NoAoE |
---|---|---|---|
Description | It's hard to imagine what sort of twisted affliction has taken hold of you, but you feel stronger for it. Tougher, at the very least... channeling this is quite draining, and worse yet this form doesn't agree with how your normal inner machinations are supposed to work. Taking the hits becomes much easier, but the opposite is true for recovering from them if something does end up knocking you around. | ||
Cooldown | 2500 | Charge time | 200 |
Energy | 12 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of DamageResist at magnitude 3 for 2 rounds. 100% chance of PhysicalDamageResist at magnitude 3 for 2 rounds. 100% chance of EnergyDamageResist at magnitude 3 for 2 rounds. 100% chance of Height at magnitude 3 for 2 rounds. 100% chance of Healgain at magnitude -9 for 2 rounds. 100% chance of Exposed at magnitude 1 for 2 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Dreadnaut/Extra Notes Edit notes
Mutant powers Based on this power:
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