Difference between revisions of "Divine Mercy"

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{{Basepower|name=Divine Mercy|desc=Divine powers revives a defeated ally.|powertype=|target=|energy=20|charge=0|cooldown=30000|accuracy=75%|damageamount=250|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 15 for 2 rounds.<br>100% chance of DamageResist at magnitude 10 for 2 rounds.<br>|Upgrades=AoE by 0.5<br>Charge by -500<br>Cooldown by -7500<br>Damage by 30<br>Energy by -10<br>EnergyModMag by 15}}[[Category:Healing base powers]][[Category:Damageresist base powers]][[Category:Energymod base powers]][[Category:Dedication power]][[Category:Friendly base powers]]
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{{Basepower|name=Divine Mercy|desc=Divine powers revives a defeated ally.|powertype=|target=|energy=20|charge=0|cooldown=30000|accuracy=75%|damageamount=250|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 15 for 2 rounds.<br>100% chance of DamageResist at magnitude 10 for 2 rounds.<br>|Upgrades=AoE by 0.5<br>Charge by

Revision as of 15:52, 7 January 2012

{{Basepower|name=Divine Mercy|desc=Divine powers revives a defeated ally.|powertype=|target=|energy=20|charge=0|cooldown=30000|accuracy=75%|damageamount=250|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 15 for 2 rounds.
100% chance of DamageResist at magnitude 10 for 2 rounds.
|Upgrades=AoE by 0.5
Charge by