Damage (Combat Skill)

From Flexible Survival
Revision as of 04:40, 8 May 2016 by Samhall (talk | contribs)
Jump to: navigation, search

You do more damage. It's simple, but effective. Increase all damage by 5/10/15%. Includes damage over time effects. When your attacks are evaded, you lower the dodge resistance by 3/6/9%. In addition to that, any HPbuffer on your enemy is pierced for 5/10/20% of the damage you would've dealt. This stacks with the identical effect from the Accuracy Combat Skill.

Available In

Anarchist 2
Berserker 2
Blood Warrior 3
Brawler 2
Captivator 1
Classless 1
Combat Medic 2
Corporal 1
Den Keeper 1
Determinator 1
Fox Magician 1
Heavy Fighter 3
Midnight Templar 2
Milk Maiden 1
Mobster 1
Monster Monarch 4
Monstrosity 3
Nurturer 1
Plague Doctor 3
Raccoon Guardian 2
Sniper 3
Strategist 1
Tormentor 2
Wasteland Paladin 1

Also, at last report, increases the magnitude of RepeatAttack effects.

The dodge resistance reduction given by this skill lowers how much an enemy avoids when they dodge. To see more about Defense please look at Avoidance. Basically, when an opposite does avoid parts of your attack by dodging, the amount avoided is reduced by 3/6/9%.

  • That is, if you have Damage 3, a 25% miss becomes a 16% miss, a 50% miss becomes a 41% miss, and a 75% miss becomes a 66% miss.