Difference between revisions of "Damage (Combat Skill)"

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m (Tetrikitty moved page Damage to Damage (Combat Skill): Damage is both a combat skill and game terminology)
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<pre>
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You do more damage. It's simple, but effective. Increase all damage by
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5/10/15%. Includes damage over time effects. When your attacks are
| Item [Damage                        ]  Type [            Combat Skill]|
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evaded, you lower the dodge resistance by 3/6/9%. In addition to that,
|________________________________________________________________________|
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any HPbuffer on your enemy is pierced for 5/10/20% of the damage you
|______________________[        Description      ]______________________|
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would've dealt. This stacks with the identical effect from the
| You do more damage. It's simple, but effective. Increase all damage by |
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Accuracy Combat Skill.
| 5/10/15%. Includes damage over time effects. When your attacks are     |
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| evaded, you lower the dodge resistance by 3/6/9%.                     |
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==Available In==
|________________________________________________________________________|
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{| class="wikitable"
|______________________[       Available In      ]______________________|
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|-
| Admin              [Back Row,Damage,Mastermind                      ]|
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| [[Anarchist]] || 2
| Archfiend          [Vampiric,Damage,Warded                          ]|
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|-
| Arena Champion      [Endurance,Damage,Readiness                      ]|
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| [[Berserker]] || 2
| Artillerist        [Controlled Burst,Damage,Back Row                ]|
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|-
| Assassin            [Damage,Speed,Avoidance                          ]|
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| [[Blood Warrior]] || 3
| Barbarian          [Sacrificial Fury,Damage,Penetration              ]|
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|-
| Berserker          [Reactive,Damage,Health                          ]|
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| [[Brawler]] || 2
| Boxer              [Health,Front Row,Damage                          ]|
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|-
| Bruiser            [Damage,Penetration,Durability                    ]|
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| [[Captivator]] || 1
| Flunky              [Support,Damage,Bewitched                        ]|
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|-
| Gun Slinger        [Damage,Accuracy,Fast Loading                    ]|
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| [[Classless]] || 1
| Heavy Gunner        [Damage,Penetration,Back Row                      ]|
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|-
| Hitman              [Readiness,Speed,Damage                          ]|
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| [[Combat Medic]] || 2
| Knife Fighter      [Damage,Technical,Bleeding                        ]|
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|-
| Lone Wanderer      [Outnumbered,Flurry,Damage                        ]|
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| [[Corporal]] || 1
| Machine Gunner      [Flurry,Damage,Back Row                          ]|
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|-
| Mafia Goon          [Tar Baby,Penetration,Damage                      ]|
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| [[Den Keeper]] || 1
| Marine              [Rage,Controlled Burst,Damage                    ]|
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|-
| Marksman            [Back Row,Accuracy,Damage                        ]|
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| [[Determinator]] || 1
| Predator            [Roll With It,Tactician,Damage                    ]|
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|-
| Robot Master        [Damage,Enduring Minions,Technical                ]|
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| [[Fox Magician]] || 1
| Stunt Driver        [Roll With It,Speed,Damage                        ]|
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|-
| Undertaker          [Bleeding,Damage,Scavenger                        ]|
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| [[Heavy Fighter]] || 3
| Unfettered          [Tactician,Damage,Penetration                    ]|
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|-
| Veteran            [Enduring Malice,Fast Loading,Damage              ]|
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| [[Midnight Templar]] || 2
|________________________________________________________________________|
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|-
</pre>
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| [[Milk Maiden]] || 1
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|-
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| [[Mobster]] || 1
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|-
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| [[Monster Monarch]] || 4
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|-
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| [[Monstrosity]] || 3
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|-
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| [[Nurturer]] || 1
 +
|-
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| [[Plague Doctor]] || 3
 +
|-
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| [[Raccoon Guardian]] || 2
 +
|-
 +
| [[Sniper]] || 3
 +
|-
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| [[Strategist]] || 1
 +
|-
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| [[Tormentor]] || 2
 +
|-
 +
| [[Wasteland Paladin]] || 1
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|}
  
 
Also, at last report, increases the magnitude of RepeatAttack effects.
 
Also, at last report, increases the magnitude of RepeatAttack effects.

Revision as of 04:40, 8 May 2016

You do more damage. It's simple, but effective. Increase all damage by 5/10/15%. Includes damage over time effects. When your attacks are evaded, you lower the dodge resistance by 3/6/9%. In addition to that, any HPbuffer on your enemy is pierced for 5/10/20% of the damage you would've dealt. This stacks with the identical effect from the Accuracy Combat Skill.

Available In

Anarchist 2
Berserker 2
Blood Warrior 3
Brawler 2
Captivator 1
Classless 1
Combat Medic 2
Corporal 1
Den Keeper 1
Determinator 1
Fox Magician 1
Heavy Fighter 3
Midnight Templar 2
Milk Maiden 1
Mobster 1
Monster Monarch 4
Monstrosity 3
Nurturer 1
Plague Doctor 3
Raccoon Guardian 2
Sniper 3
Strategist 1
Tormentor 2
Wasteland Paladin 1

Also, at last report, increases the magnitude of RepeatAttack effects.

The dodge resistance reduction given by this skill lowers how much an enemy avoids when they dodge. To see more about Defense please look at Avoidance. Basically, when an opposite does avoid parts of your attack by dodging, the amount avoided is reduced by 3/6/9%.

  • That is, if you have Damage 3, a 25% miss becomes a 16% miss, a 50% miss becomes a 41% miss, and a 75% miss becomes a 66% miss.