Culinary Nanomagic

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Culinary Nanomagic stats
Type Target
Description Building off Edible nanomagic, this allows the user to take existing biomatter, even that created via edible nanomagic, and fashion it into actually edible objects! Cakes, hamburgers, hotdogs, pasta and more! The trick is that the wielder has to actually know the composition of what they wish to make. The nanomagic comes with knowledge of french fries and bubblegum at least. Why these? Only Zephyr knows.

Also, to make something, you would have to have, not only knowledge of the item, and how it was assembled, but also knowledge of its chemical nature as well. As an example, if you wanted to make a cheeseburger, you would have to know how to construct, on a chemical level, the cooked meat, the bun, the cheese, and any toppings you put on it.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 at level 0
Statuses
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Culinary Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: