Difference between revisions of "Cooler"

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{{Recipe|name=Cooler|desc=This handheld cooler or similar device provides a helpful place to stash edible salvage in a hurry. Thanks to it, you can find and retain more salvage, increasing your edible salvage rate while equipped.|cred=10000|xp=100|slevel=|ingredients=None|istats=Loadout of 5<br>100% chance of ChemicalSalvage at magnitude -10 for 2 rounds.<br>100% chance of EdibleSalvage at magnitude 25 for 2 rounds.<br>100% chance of MechanicalSalvage at magnitude -10 for 2 rounds.<br>100% chance of ElectronicSalvage at magnitude -10 for 2 rounds.<br>100% chance of EnergySalvage at magnitude -10 for 2 rounds.<br>Status Mag of +20%<br>Target of Self NoAoE<br>Type of Auto Self<br>Upkeep of 5|skills=Chemical of at least 10|salvage=Common Mechanical X 2<br>Uncommon Chemical X 1}}[[Category:Chemical recipe]]
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{{Recipe|name=Cooler|desc=This handheld cooler or similar device provides a helpful place to stash edible salvage in a hurry. Thanks to it, you can find and retain more salvage, increasing your edible salvage rate while equipped.|cred=10000|xp=100|slevel=|ingredients=None|istats=Loadout of 5<br>100% chance of ChemicalSalvage at magnitude -25 for 100 rounds.<br>100% chance of EdibleSalvage at magnitude 50 for 100 rounds.<br>100% chance of MechanicalSalvage at magnitude -25 for 100 rounds.<br>100% chance of ElectronicSalvage at magnitude -25 for 100 rounds.<br>100% chance of EnergySalvage at magnitude -25 for 100 rounds.<br>Status Mag of +20%<br>Target of Self NoAoE<br>Type of Auto Self<br>Upkeep of 5|skills=Chemical of at least 10|salvage=Common Mechanical X 2<br>Uncommon Chemical X 1}}[[Category:Chemical recipe]]

Latest revision as of 00:05, 13 April 2021

Cooler stats
Description This handheld cooler or similar device provides a helpful place to stash edible salvage in a hurry. Thanks to it, you can find and retain more salvage, increasing your edible salvage rate while equipped.
Cred Cost 10000 Ingredients None
Salvage Common Mechanical X 2
Uncommon Chemical X 1
Crafting Skills Chemical of at least 10
Item Stats Loadout of 5
100% chance of ChemicalSalvage at magnitude -25 for 100 rounds.
100% chance of EdibleSalvage at magnitude 50 for 100 rounds.
100% chance of MechanicalSalvage at magnitude -25 for 100 rounds.
100% chance of ElectronicSalvage at magnitude -25 for 100 rounds.
100% chance of EnergySalvage at magnitude -25 for 100 rounds.
Status Mag of +20%
Target of Self NoAoE
Type of Auto Self
Upkeep of 5

Cooler/Extra Notes Edit notes