Difference between revisions of "Automated Multiplayer Updates/2021 June"

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<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;The basic lore Whiteboard object has been moved from &quot;[OOC]: Starting Point&quot; back to &quot;[Zephyr Inc]: Triage, Basement 1&quot;. This is for two reasons. 1) It resulted in missable lore files. If a player didn&#39;t interact with them, they&#39;d have to find the whiteboard/chalkboard equivalent in RSX or New Dawn, respectively, which was unintuitive for Zephyr Inc starts. 2) The player is not clearly taught how to interact with objects at that point, so new players in 99% of cases just missed it. --A duplicate version of the object might get moved back, pending teaching the player how to interact with things first.&quot;
 
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;The basic lore Whiteboard object has been moved from &quot;[OOC]: Starting Point&quot; back to &quot;[Zephyr Inc]: Triage, Basement 1&quot;. This is for two reasons. 1) It resulted in missable lore files. If a player didn&#39;t interact with them, they&#39;d have to find the whiteboard/chalkboard equivalent in RSX or New Dawn, respectively, which was unintuitive for Zephyr Inc starts. 2) The player is not clearly taught how to interact with objects at that point, so new players in 99% of cases just missed it. --A duplicate version of the object might get moved back, pending teaching the player how to interact with things first.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">F</span><span style="color:#FF6600">u</span><span style="color:#FF0000">n </span><span style="color:#FF6600">P</span><span style="color:#FF0000">o</span><span style="color:#FF6600">l</span><span style="color:#FF0000">i</span><span style="color:#FF6600">c</span><span style="color:#FF0000">e </span>X-ray beep boops, &quot;Bugfix: <span style="color:#FFFF00">+room #help</span> no longer creates a room named #help.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">F</span><span style="color:#FF6600">u</span><span style="color:#FF0000">n </span><span style="color:#FF6600">P</span><span style="color:#FF0000">o</span><span style="color:#FF6600">l</span><span style="color:#FF0000">i</span><span style="color:#FF6600">c</span><span style="color:#FF0000">e </span>X-ray beep boops, &quot;Fixed Social Actions crashing.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;Fixed the Male Gator legs description, ass description, and ass TF referring to your character&#39;s body as &quot;green&quot; if you have a Color Chooser active. They will now follow your primary color setting.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;The <span style="color:#FFFF00">Solar Dragon</span> form has received improved Color Chooser support. See <span style="color:#FFFF00">lstats </span><span style="color:#FF00FF">Solar Dragon</span> for info.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;The <span style="color:#00CDCD">Knick Knacks</span> quirk description has been updated. The quirk now excludes precious items that are too large to carry in a backpack (such as entire gardens) or are exceptionally rare (such as nanite servers).&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;Fixed the Well-Known Parent quirk requiring 3001 instead of 3000 children due to a logic error. Fixed the Hole Mechanics quirk not counting the Huge Nanopack in its unlock conditions due to malformed string parsing. The following quirks have been given non-codey translations for their unlock conditions: Earthly Fortitude, Flexible Venom, Hole Mechanics, Knick Knacks, Mutant Lure, Promethean Priest, and Wisp Control.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;Fixed several issues with newbie starting gear. 1) The starting equipment is no longer listed as Level 20, which misled some players into thinking they need to be level 20 to use it. 2) The Basic Nanite Collector handed out by Zephyr no longer potentially has a higher loadout value than otherwise identical collectors by RSX and the Prometheans. It had a custom true loadout of 70 set, but the rpinfo data shows 49, which it now matches. 3) The Basic Nanite Collector handed out by all three factions is now set No Trade like all other starting gear.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;The <span style="color:#00FF00">Useless</span> class has been given to everyone. The class was intended to be granted by default, but due to a coding error, was never correctly distributed to players. New players will be given the class along with the other default classes, and it has been retroactively given to all players who received the Basic Education badge.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;Fixed some awkward phrasing in the Egg Raider room-wide message. Several ovi-related messages now have more consistent punctuation as well.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;Updated the Hunting Territory description to specify that the Fishing Hole may be installed in these rooms. The Fishing Hole item states so separately, but this should help clarify it better.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;Cum production calculations adjusted - the effect of rut was being included incorrectly and was causing the displayed cum production to be higher than it should.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;Also <span style="color:#00CDCD">Heavy Producer</span> was being counted twice, which has been corrected.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;Rut&#39;s effect on cum production has been increased from 1% per level to 5% per level to compensate for recent bugfix. This may be revised again later when time permits.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;The <span style="color:#FFFF00">+adept</span> command has received a slight upgrade, and now uses a different syntax that&#39;s closer to the <span style="color:#FFFF00">shift</span> command. See normalnormal
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;<span style="color:#FFFF00">+adept</span> now has partial support for <span style="color:#FFFFFF">loading</span> your saved templates with <span style="color:#FFFF00">+adept slot load ...</span> (see <span style="color:#FFFF00">+adept #help</span> for details). As a reminder, this is an alpha-quality command so expect bugs and a lack of documentation. Notable things that are still to do: storing/loading your overall height; storing/loading template forms (latex suit, etc).&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;The <span style="color:#FFFF00">+adept</span> command now fully supports <span style="color:#FFFF00">slot save</span>, <span style="color:#FFFF00">slot load</span>, and <span style="color:#FFFF00">slot view</span> for storage slots.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;Due to an oversight, the <span style="color:#FFFF00">+roomequip</span> command failed to mention that it was capable of installing an <span style="color:#00CDCD">Outpost Equipment: Terminal</span>. The <span style="color:#FFFF00">#help</span> entry has now been updated, and the mention of requiring staff assistance to install has been removed from the outpost equipment&#39;s description.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">.</span><span style="color:#006600">-=</span><span style="color:#66FF00">o</span><span style="color:#006600">=-</span><span style="color:#FF0000">. </span>Inutt says, &quot;<span style="color:#FFFF00">channels</span> command (finally) updated to work with the no-longer-new comm system.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;<span style="color:#FFFF00">+nisd</span> command no longer produces a stack overflow error when storing very large numbers of vials.&quot;
 +
 +
<span style="color:#CDCD00"></span>Avatar says, &quot;Item (1623896423) placed onto the poll board by Inutt, called &#39;Coyote/Adept sexual characteristic adjusting.  +poll/view Coyote/Adept sexual characteristic adjusting to look at and vote in this poll.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;Vials gained from social actions should now be assigned a level. If you already have vials of the infection, the new vials will be the same level. If you have no vials of the infection already, they will be set to your current level if you have not remorted at least once, or level 65 if you have previously remorted.&quot;
 +
 +
<span style="color:#CDCD00"></span>Avatar says, &quot;Item 0 taken off the polling board.&quot;
 +
 +
<span style="color:#CDCD00"></span>Avatar says, &quot;Item 1623896423 taken off the polling board.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;<span style="color:#FF0000">PSA:</span> The <span style="color:#FFFF00">sprofile</span> command is scheduled for removal in 7 days. Its capabilities are available via the <span style="color:#00CDCD">Nanite Adept</span> dedication&#39;s upcoming code revamp and associated changes.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;<span style="color:#FFFF00">+adept shift ball size</span> should now set the size correctly instead of accidentally setting a stat called &quot;ball length&quot;, resulting in some people having small, if quite lengthy, balls.&quot;
 +
 +
<span style="color:#E5E5E5"></span><span style="color:#636363">With a slow digital creaking noise, Inutt dumps some new code into a program. Once the electronic dust settles he announces </span>&quot;<span style="color:#FFFF00">+adept</span> and <span style="color:#FFFF00">+coyote</span> (the *prototype* replacements for the &#39;shift&#39;/&#39;tf&#39; commands) have been updated and are in need of stress testing. Please give them a try and reports issues on the <span style="color:#00CDCD">dev</span> comm channel&quot; <span style="color:#E5E5E5"></span><span style="color:#636363">before running off and hiding for a few hours.</span>
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;<span style="color:#FFFF00">sprofile</span> removal delayed indefinitely, pending fixes for the new code that replaces it.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;The <span style="color:#FFFF00">dedicate</span> command now shows you your current dedication, in addition to letting you choose a new one.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;Apologies for the temporary comm system borkage, normal service has now been restored.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;Minor comm system update to allow @mentions of players with apostrophies in their names, such as @Dre&#39;ji. (Who is currently offline, and unable to be mentioned)&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;The <span style="color:#00FF00">Keroja</span> form now has a <span style="color:#FFFF00">Keroja/nude</span> local stat to toggle between clothed and nude versions.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;Fixed the Patchwork Rabbit being mistagged as Female instead of Herm.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;Fixed the Sparkle Skunk being mistagged as Herm instead of Shemale.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;The logic of all existing &quot;nude&quot; form local stats has been changed. When deciding whether to display clothes, forms no longer check for the existence of a numerical value (ex. [if lstat Festive Reindeer/nude of [player] == 0]) and instead check for the existence of the property (ex. [if lstat Festive Reindeer/nude of [player] does not exist]). This lets players set the nude local stat to any value and it&#39;ll still work. Convenient!&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00FFFF"></span><span style="color:#00CCFF">Dog</span> Song says, &quot;By popular demand, added the farverbs <span style="color:#00FFFF">fardance</span> and <span style="color:#FF00FF">farbellydance</span>.&quot;
 +
 +
<span style="color:#CDCD00"></span>Nuku booms, &quot;stance command now accepts &#39;Critical&#39; as an element. (You still need to have that available, of course)&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;Minor adjustment to player name matching code to fix @mentioning mid-name-apostrophy players. This shouldn&#39;t have any noticeable side-effects, but announcing it just in case.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#330033">I </span><span style="color:#00CDCD"></span><span style="color:#660033">C</span><span style="color:#CD00CD"></span><span style="color:#990033">o</span><span style="color:#00CDCD"></span><span style="color:#CC0033">d</span><span style="color:#CD00CD"></span><span style="color:#FF0033">e</span><span style="color:#00CDCD"></span><span style="color:#330000">, </span>Inutt says, &quot;Let the slurping resume - the licker is fixed! Also some more changes with @mentions that will probably turn out not to work as planned by tomorrow.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;Body part size scaling has received some experimental adjustments to make size 1000 approximately &quot;body sized&quot;. This may or not be reverted, based on feedback.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;@mentioning of people other than yourself and others in the same room as you should now be fixed&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;More fixes to @mentioning and handling of punctuation, particularly with players whose name contains said punctuation. Hopefully (but realistically more than likely not) the last adjustment to this.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;A temporary hold has been placed on rented rooms expiring due to inactivity. This is to allow for adjustment to some ownership properties, which will hopefully prevent rooms being deleted when they shouldn&#39;t be.&quot;
 +
 +
<span style="color:#CDCD00"></span>Nuku booms, &quot;Player idle purge performed. Are you still there? A badge to commemorate your surviving is yours!&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">Divided By </span>Hinoserm quietly yips, &quot;The game database has been rolled back to June 26th 11:11:pm CDT.  If you notice anything missing, please create a +request.&quot;
 +
 +
<span style="color:#CDCD00"></span>Nuku booms, &quot;Did you type +reward? Don&#39;t care, you should type it harder!&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#FF0000">Divided By </span>Hinoserm quietly yips, &quot;People have started noticing a small but steady number of <span style="color:#FFFF00">bees</span> hovering around lately.  I&#39;m sure this isn&#39;t anything to worry about.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;Rented rooms will once again expire if the primary owner has not logged in for at least 30 days. The adjusted code doesn&#39;t seem to be having any side effects, and it might even fix a bug.&quot;
 +
 +
<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;For those affected by the recent bout of unexpected sterility, worry not - the drought is over! Pregnancy should once again be possible, so go forth and multiply like the rabbits you may or may not be!&quot;
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<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;Bug fixed in <span style="color:#FFFF00">nanite infection</span> getting an error with certain forms. Technically it&#39;s a workaround since it looks like the forms themselves are the source of the bug, but that&#39;s a bit outside my area.&quot;

Latest revision as of 02:06, 30 June 2021


Dog Song says, "Removed invalid infection vials that were awarded by Social Actions from players' NISD units. These vials could not be consumed and did nothing."

Dog Song says, "The Alien Self flaw description was slightly updated. The sentence "This flaw makes your maximum mastered powers =0=." was changed to "This flaw sets your maximum mastered powers to 0." since it was not clear to all that the =s were intended as emphasis."

Fun Police X-ray beep boops, "Bugfix: Mutagenic perk and random vials should no longer give off-grid forms (if the form is properly marked by writing staff, that is)."

.-=o=-. Inutt says, "Nicknames have been fixed so they're now actually shown to other people, since that was a bit of a bug. There is now a new command for setting them too that validates the supplied nickname to head off some problems before they occur - +nick <nickname here>. See +nick #help for details."

.-=o=-. Inutt says, "Fixed an issue when smelling a room with NPCs that are only there some of the time, when they're not there. ...yeah, don't ask..."

Dog Song says, "The Ursa Major form has received some long-overdue fixes. The form now has all appropriate flags, tags, and powers set on it. The powers added are Bear Hug, Charge, Furry Hide, Lockjaw, Moon Glow, Mothering Instinct, and Solid Frame."

.-=o=-. Inutt says, "Conditionally hidden objects (NPCs doing quest or shift work mainly) no longer show up in glance and smell unless they're currently present."

.-=o=-. Inutt says, "Dedication points, NPC shops, training rooms, and home locations are now shown along with other facilities such as salvage sources and milkers in the location. Dedication points also now list which dedication they're for."

Dog Song says, "The basic lore Whiteboard object has been moved from "[OOC]: Starting Point" back to "[Zephyr Inc]: Triage, Basement 1". This is for two reasons. 1) It resulted in missable lore files. If a player didn't interact with them, they'd have to find the whiteboard/chalkboard equivalent in RSX or New Dawn, respectively, which was unintuitive for Zephyr Inc starts. 2) The player is not clearly taught how to interact with objects at that point, so new players in 99% of cases just missed it. --A duplicate version of the object might get moved back, pending teaching the player how to interact with things first."

Fun Police X-ray beep boops, "Bugfix: +room #help no longer creates a room named #help."

Fun Police X-ray beep boops, "Fixed Social Actions crashing."

Dog Song says, "Fixed the Male Gator legs description, ass description, and ass TF referring to your character's body as "green" if you have a Color Chooser active. They will now follow your primary color setting."

Dog Song says, "The Solar Dragon form has received improved Color Chooser support. See lstats Solar Dragon for info."

Dog Song says, "The Knick Knacks quirk description has been updated. The quirk now excludes precious items that are too large to carry in a backpack (such as entire gardens) or are exceptionally rare (such as nanite servers)."

Dog Song says, "Fixed the Well-Known Parent quirk requiring 3001 instead of 3000 children due to a logic error. Fixed the Hole Mechanics quirk not counting the Huge Nanopack in its unlock conditions due to malformed string parsing. The following quirks have been given non-codey translations for their unlock conditions: Earthly Fortitude, Flexible Venom, Hole Mechanics, Knick Knacks, Mutant Lure, Promethean Priest, and Wisp Control."

Dog Song says, "Fixed several issues with newbie starting gear. 1) The starting equipment is no longer listed as Level 20, which misled some players into thinking they need to be level 20 to use it. 2) The Basic Nanite Collector handed out by Zephyr no longer potentially has a higher loadout value than otherwise identical collectors by RSX and the Prometheans. It had a custom true loadout of 70 set, but the rpinfo data shows 49, which it now matches. 3) The Basic Nanite Collector handed out by all three factions is now set No Trade like all other starting gear."

Dog Song says, "The Useless class has been given to everyone. The class was intended to be granted by default, but due to a coding error, was never correctly distributed to players. New players will be given the class along with the other default classes, and it has been retroactively given to all players who received the Basic Education badge."

Dog Song says, "Fixed some awkward phrasing in the Egg Raider room-wide message. Several ovi-related messages now have more consistent punctuation as well."

Dog Song says, "Updated the Hunting Territory description to specify that the Fishing Hole may be installed in these rooms. The Fishing Hole item states so separately, but this should help clarify it better."

.-=o=-. Inutt says, "Cum production calculations adjusted - the effect of rut was being included incorrectly and was causing the displayed cum production to be higher than it should."

.-=o=-. Inutt says, "Also Heavy Producer was being counted twice, which has been corrected."

.-=o=-. Inutt says, "Rut's effect on cum production has been increased from 1% per level to 5% per level to compensate for recent bugfix. This may be revised again later when time permits."

.-=o=-. Inutt says, "The +adept command has received a slight upgrade, and now uses a different syntax that's closer to the shift command. See normalnormal

.-=o=-. Inutt says, "+adept now has partial support for loading your saved templates with +adept slot load ... (see +adept #help for details). As a reminder, this is an alpha-quality command so expect bugs and a lack of documentation. Notable things that are still to do: storing/loading your overall height; storing/loading template forms (latex suit, etc)."

.-=o=-. Inutt says, "The +adept command now fully supports slot save, slot load, and slot view for storage slots."

.-=o=-. Inutt says, "Due to an oversight, the +roomequip command failed to mention that it was capable of installing an Outpost Equipment: Terminal. The #help entry has now been updated, and the mention of requiring staff assistance to install has been removed from the outpost equipment's description."

.-=o=-. Inutt says, "channels command (finally) updated to work with the no-longer-new comm system."

I Code, Inutt says, "+nisd command no longer produces a stack overflow error when storing very large numbers of vials."

Avatar says, "Item (1623896423) placed onto the poll board by Inutt, called 'Coyote/Adept sexual characteristic adjusting. +poll/view Coyote/Adept sexual characteristic adjusting to look at and vote in this poll."

I Code, Inutt says, "Vials gained from social actions should now be assigned a level. If you already have vials of the infection, the new vials will be the same level. If you have no vials of the infection already, they will be set to your current level if you have not remorted at least once, or level 65 if you have previously remorted."

Avatar says, "Item 0 taken off the polling board."

Avatar says, "Item 1623896423 taken off the polling board."

I Code, Inutt says, "PSA: The sprofile command is scheduled for removal in 7 days. Its capabilities are available via the Nanite Adept dedication's upcoming code revamp and associated changes."

I Code, Inutt says, "+adept shift ball size should now set the size correctly instead of accidentally setting a stat called "ball length", resulting in some people having small, if quite lengthy, balls."

With a slow digital creaking noise, Inutt dumps some new code into a program. Once the electronic dust settles he announces "+adept and +coyote (the *prototype* replacements for the 'shift'/'tf' commands) have been updated and are in need of stress testing. Please give them a try and reports issues on the dev comm channel" before running off and hiding for a few hours.

I Code, Inutt says, "sprofile removal delayed indefinitely, pending fixes for the new code that replaces it."

I Code, Inutt says, "The dedicate command now shows you your current dedication, in addition to letting you choose a new one."

I Code, Inutt says, "Apologies for the temporary comm system borkage, normal service has now been restored."

I Code, Inutt says, "Minor comm system update to allow @mentions of players with apostrophies in their names, such as @Dre'ji. (Who is currently offline, and unable to be mentioned)"

Dog Song says, "The Keroja form now has a Keroja/nude local stat to toggle between clothed and nude versions."

Dog Song says, "Fixed the Patchwork Rabbit being mistagged as Female instead of Herm."

Dog Song says, "Fixed the Sparkle Skunk being mistagged as Herm instead of Shemale."

Dog Song says, "The logic of all existing "nude" form local stats has been changed. When deciding whether to display clothes, forms no longer check for the existence of a numerical value (ex. [if lstat Festive Reindeer/nude of [player] == 0]) and instead check for the existence of the property (ex. [if lstat Festive Reindeer/nude of [player] does not exist]). This lets players set the nude local stat to any value and it'll still work. Convenient!"

Dog Song says, "By popular demand, added the farverbs fardance and farbellydance."

Nuku booms, "stance command now accepts 'Critical' as an element. (You still need to have that available, of course)"

I Code, Inutt says, "Minor adjustment to player name matching code to fix @mentioning mid-name-apostrophy players. This shouldn't have any noticeable side-effects, but announcing it just in case."

I Code, Inutt says, "Let the slurping resume - the licker is fixed! Also some more changes with @mentions that will probably turn out not to work as planned by tomorrow."

Codeborker Inutt says, "Body part size scaling has received some experimental adjustments to make size 1000 approximately "body sized". This may or not be reverted, based on feedback."

Codeborker Inutt says, "@mentioning of people other than yourself and others in the same room as you should now be fixed"

Codeborker Inutt says, "More fixes to @mentioning and handling of punctuation, particularly with players whose name contains said punctuation. Hopefully (but realistically more than likely not) the last adjustment to this."

Codeborker Inutt says, "A temporary hold has been placed on rented rooms expiring due to inactivity. This is to allow for adjustment to some ownership properties, which will hopefully prevent rooms being deleted when they shouldn't be."

Nuku booms, "Player idle purge performed. Are you still there? A badge to commemorate your surviving is yours!"

Divided By Hinoserm quietly yips, "The game database has been rolled back to June 26th 11:11:pm CDT. If you notice anything missing, please create a +request."

Nuku booms, "Did you type +reward? Don't care, you should type it harder!"

Divided By Hinoserm quietly yips, "People have started noticing a small but steady number of bees hovering around lately. I'm sure this isn't anything to worry about."

Codeborker Inutt says, "Rented rooms will once again expire if the primary owner has not logged in for at least 30 days. The adjusted code doesn't seem to be having any side effects, and it might even fix a bug."

Codeborker Inutt says, "For those affected by the recent bout of unexpected sterility, worry not - the drought is over! Pregnancy should once again be possible, so go forth and multiply like the rabbits you may or may not be!"

Codeborker Inutt says, "Bug fixed in nanite infection getting an error with certain forms. Technically it's a workaround since it looks like the forms themselves are the source of the bug, but that's a bit outside my area."