Difference between revisions of "Active Defense Matrix"

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(Updated to match the current +rpinfo data)
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{{Mutantpower|name=Active Defense Matrix|desc=Take your defense to the next level! Sure, it takes a lot of your energy, but who needs energy when your enemies are bouncing off of you?|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=Mid|energy=2.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=}}[[Category:Slotted powers]][[Category:Mid slot powers]][[Category:Damageimmunity inflicting powers]][[Category:Damageresist inflicting powers]][[Category:Defense inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]
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{{Mutantpower|name=Active Defense Matrix
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|desc=Take your defense to the next level! Sure, it takes a lot of your energy, but who needs energy when your enemies are bouncing off of you?
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|basepower=Defense Matrix
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|powertype=Toggle, Self
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|slot=Mid
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|target=Self NoAoE
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|energy=2.6
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|charge=-140
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|penetrat=0
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|vampiric=0%
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|aggro=100%
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|skill=0
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|cooldown=6000
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|accuracy=75%
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|damageamount=0
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|damagetype=Healing
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|Status=100% chance of [[Damageimmunity]] at 7 power for 2 rounds.<br>100% chance of [[Damageresist]] at 0.75 power for 2 rounds.<br>100% chance of [[Defense]] at 8 power for 2 rounds.<br>100% chance of [[Hpbuffer]] at 4 power for 2 rounds.<br>
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}}
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[[Category:Mutant Power]][[Category:Mid slot powers]][[Category:Slotted powers]][[Category:Damageimmunity inflicting powers]][[Category:Damageresist inflicting powers]][[Category:Defense inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]

Revision as of 22:13, 23 November 2019


Active Defense Matrix stats
Type Toggle, Self Target Self NoAoE
Description Take your defense to the next level! Sure, it takes a lot of your energy, but who needs energy when your enemies are bouncing off of you?
Based on Defense Matrix Slot: Mid
Cooldown 6000 Charge time
Energy 2.6 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Damageimmunity at 7 power for 2 rounds.
100% chance of Damageresist at 0.75 power for 2 rounds.
100% chance of Defense at 8 power for 2 rounds.
100% chance of Hpbuffer at 4 power for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

G

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