Harm

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Harm stats
Type Damage, Debuff Target Single Enemy
Description A peculiar hex as simple as the name implies, and it does much the same the name suggests.
Cooldown 6000 Charge time 600
Energy 12 Accuracy 75%
Damage 12 Positive at level 0
Statuses
100% chance of DamageBuffDebuff at magnitude 6 for 3 rounds.
100% chance of PositiveDamage at magnitude 6 for 3 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Harm/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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