Group Heal

From Flexible Survival
Revision as of 11:25, 20 December 2011 by FlexBot (talk | contribs) (Auto update)
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Group Heal stats
Type Target
Description
Cooldown 1500 Charge time 400
Energy 8 Accuracy 75%
Damage 15 Healing at level 0
Statuses
20% chance of Regen at magnitude 5 for 2 rounds.
Training Upgrades
AoE by 1
Charge by -250
Cooldown by -250
Damage by 4.25
Energy by -2
RegenChance by 40
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Group Heal/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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Healing, AoE Friendly