Automated Multiplayer Updates/2020 February
[Update] REAPER OF CODE Inutt chastely churrs, "Boss Bounty has been reset, Humboldt park ahould no longer be selected in future."
[Update] Chinthliss says, "Further separation of parts of channel code. Mostly under the hood stuff being noted in case it breaks things. Though one side-benefit is flags appended to messages (e.g. someone's level in lfg) will appear after their message instead of at the end of it."
[Update] Nuku says, "New recipe, Medicinal Wrappings, available in the token store!"
[Update] Nuku says, "Balls of Steel made a mutant power as it aught be."
[Update] REAPER OF CODE Inutt chastely churrs, "Due to an oversight, many Undifferentiated Skill mako items (those named 'Skill: Strength' or similar) still had a description that indicated they provided a flat boost to the relevant skill. This is an old mechanic and was replaced long ago with a second roll ability. Descriptions have now been updated."
[Update] REAPER OF CODE Inutt chastely churrs, "Another oversight fixed - Nanite Focus Device descriptions have been updated to clarify their purpose, since they have not actually enabled shifting individual body parts for some time despite what their description said. Shifting individual body parts requires a Nanite Fine Tuner - the Focus Device just allows use of adept abilities (including other toys) while not actively dedicated."
REAPER OF CODE Inutt tenderly lows, "Rolling has been updated for consistency and transparency! The new and improved +roll command now lets you roll both skills and dice, in pretty much any combination - see +roll #help for details. In case of problems, the old roll command remains available via +roll/old."
Chinthliss says, "More reworking of channels. #last functionality now looks at the new logs. Webchat shouldn't fail on backlogs where there's too much colour in titles and should be parsing it correctly again."
REAPER OF CODE Inutt tenderly lows, "+roll skill+<number> will now allow you to simulate a skill roll with the specified level. Note that 'skill' is a literal string in this case, not the name of an actual skill."
REAPER OF CODE Inutt tenderly lows, "As per a request, +roll #verbose will now show the individual dice rolls for skill rolls."
REAPER OF CODE Inutt says, "Fixed a +roll bug that was ignoring active statuses"
REAPER OF CODE Inutt says, "Program errors from +roll should now be fixed. I'll await the next problem with it :-)"
REAPER OF CODE Inutt says, "+roll updated to only show min/max adjustments if they're actually being applied, and show the final number that is rolled for skills."