Thieving

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Thieving stats
Type Target
Description
Cooldown 5000 Charge time 200
Energy 15 Accuracy 75%
Damage 10 Physical at level 0
Statuses
Training Upgrades
Damage by 5
Energy by -4
Secondary NaniteSoakMag by 5
Secondary SalvageMag by 1.5
Secondary Effects
Secondary Damage 0 at level 0
Secondary Type Buff, Salvage Secondary Target Self
Secondary Statuses
100% chance of Salvage at magnitude 4 for 7 rounds.
100% chance of NaniteSoak at magnitude 5 for 7 rounds.

Thieving/Extra Notes Edit notes

Mutant powers Based on this power: <css>

  1. content table.wikitable{

border: 0; margin: -1.1em 0 0 -12px; }

  1. content table.wikitable th, #content table.wikitable td {

border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }

</css>

Attack