Prime Specimen

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Revision as of 19:02, 16 January 2012 by Fleur (talk | contribs) (Adding subcategory for Boss Infection Vials. Needed: More detailed conditions for vial drop, possibly links to pages about epic powers or power upgrades.)
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Prime Specimens are tougher variants of everyday mutants, that can only be lured out with the help of a Prime Specimen Attracting Station. They currently come in four variants:

  • Strong: 50% DamageBuff, 16 Attack, 10 KnockdownResist
  • Fast: 10 Charge, 50 Haste, 25 Recharge, 25 Defense, 50 DebuffResist
  • Hardy: 5 DamageResist (level scaled), 50% MaxHP
  • Prickly: 12 EnergyDamageReturn, 25 PhysicalDamageReturn, 1 KnockdownResist

In order to summon one, you must obtain 12 (reduced by Legends skill) infection vials of the target creature and a prime specimen primer from the requisition/reward shop. A Prime Specimen Attracting Station must also be set up in the creature's area, though the stations are permanent and reusable. Using the primer will bring up a series of prompts that will lead to the appearance of a Prime.

Prime Specimens will appear at the higher of the area's maximum level or the summoner's level. When defeated, they provide a badge, as well as a boss infection vial.

Boss Infection Vials

Boss infection vials can be used to fully infect the user in one go, or give a large boost to an item's XP (30*(level+1), 31*(level+1) for Nanite Controllers). They're also needed to upgrade a power to epic level, and to level up past level 30.