Location |
Jobs Available |
Directions from Helipad
|
Bank |
Banker |
S, S, W, N, E
|
Bazaar |
Trader |
E
|
Classrooms |
Teacher, Scientist |
S, S, E, N, E, U,
|
Clinic |
Doctor |
S, S, S
|
Coal Power Plant |
Engineer |
S, S, W, S, S, W, S, E
|
Embassy |
Diplomat |
W
|
Garage |
Inventor, Roboticist |
W, W, S, S, S, S, S, S, S
|
Industrial Pole |
Worker |
S, S, W, S, S, W, S
|
Library |
Librarian |
S, S, E, N, E, S
|
Marketplace |
Artisan, Shopkeeper |
S, S, E, S, E
|
Paranormal Classroom |
Nanomagic Resercher, Supernatural Resercher |
S, S, E, N, E, U, N
|
Police Station |
Guard, Security Officer |
S, S, W, N, W
|
Psychiatric Clinic |
Psychiatric |
S, S, W, S, E
|
Road to the Mines |
Miner |
S, S, W, S, S, W, W, NW
|
RSX Offices |
Technician |
S, S, W, S, S, W, N
|
The Cow Stable |
Cow Girl |
S, S, E, N, N, N, N, W, W, S
|
The Fields |
Farmer |
S, S, E, N, N, N, N, W, W, N
|
The Garage |
Inventor, Roboticist |
S, S, W, S, S, S
|
Town Hall |
Architect, Bodyguard, Bureaucrat, Lawyer |
S, S, W, N, N, W
|
Watchtower |
Hunter, Soldier |
S, S, E, S, S, S, E
|
Location |
Job Type |
Min. Level |
Job Name |
Skill |
Target Value |
Patrol Points |
Resource Requirements |
Resource Modifiers |
Notes
|
Bank |
Banker |
0 |
Basic Accounting |
Comprehension |
6 |
5 |
None |
Wealth +0.05 |
|
Bazaar |
Trader |
0 |
Basic Trade - Food |
Economics |
6 |
5 |
Food 30.00 |
Wealth +0.40, Food -1.00 |
|
Bazaar |
Trader |
0 |
Basic Trade - Goodies |
Economics |
6 |
5 |
Goodies 10.00 |
Wealth +0.60, Goodies -1.00 |
|
Bazaar |
Trader |
1 |
Average Trade - Food |
Economics |
8 |
5 |
Food 30.00 |
Wealth +0.50, Food -1.00 |
|
Bazaar |
Trader |
1 |
Average Trade - Goodies |
Economics |
8 |
2.5 |
Goodies 10.00 |
Wealth +0.70, Goodies -1.00 |
|
Bazaar |
Trader |
2 |
Advanced Trade - Food |
Economics |
10 |
5 |
Food 25.00 |
Wealth +0.60, Food -1.00 |
|
Bazaar |
Trader |
2 |
Advanced Trade - Goodies |
Economics |
10 |
5 |
Goodies 15.00 |
Wealth +0.80, Goodies -1.00 |
|
Classrooms |
Teacher |
0 |
Study |
Comprehension |
6 |
5 |
None |
Culture +0.10 |
|
Classrooms |
Teacher |
1 |
Basic Lessons |
Comprehension |
8 |
10 |
Wealth 10.00 |
Culture +0.40, Wealth -0.10 |
|
Classrooms |
Scientist |
0 |
Compile Journals |
Research |
6 |
5 |
None |
Culture +0.02 |
|
Classrooms |
Scientist |
1 |
Basic Data Collection |
Research |
8 |
10 |
Wealth 20.00 |
Culture +0.04, Wealth -0.10 |
|
Classrooms |
Scientist |
2 |
Infections Research |
Research+Xeno-2 |
10 |
10 |
Wealth 20.00 |
Culture +0.04, Nanoknowledge +0.04, Wealth -0.10 |
|
Classrooms |
Scientist |
2 |
Medical Research |
Research+Medicine-2 |
10 |
10 |
Wealth 10.00 |
Culture +0.04, Health +0.20, Wealth -0.10 |
|
Classrooms |
Scientist |
2 |
Nanite Research |
Research+Computer-2 |
10 |
10 |
Wealth 10.00 |
Culture +0.05, Nanoknowledge +0.05, Wealth -0.10 |
|
Clinic |
Doctor |
0 |
Healthcare Volunteer |
Medicine |
6 |
5 |
None |
Health +0.10 |
|
Cow Stable |
Cow Girl |
0 |
Produce Average Milk |
Breast Size |
6 |
10 |
None |
Food +0.40 |
|
Cow Stable |
Cow Girl |
1 |
Produce Good Milk |
Breast Size |
7 |
10 |
None |
Food +0.50 |
|
Cow Stable |
Cow Girl |
2 |
Produce High Quality Milk |
Breast Size |
8 |
10 |
None |
Food +0.60 |
|
Cow Stable |
Cow Girl |
2 |
Produce Chock Milk |
Breast Size |
9 |
10 |
None |
Food +0.60 |
Requires Mastery of the Chock Milk power.
|
Embassy |
Diplomat |
0 |
Courier |
Negotiation |
6 |
5 |
None |
Zephyr Relationship +0.05, RSX Relationship +0.05, Prometheans Relationship +0.05 |
|
Garage |
Inventor |
0 |
I Have an Idea! |
Research |
6 |
5 |
None |
Scrap +0.10 |
|
Garage |
Inventor |
1 |
Design the Prototype |
Research |
8 |
10 |
None |
Tech +0.02 |
|
Garage |
Inventor |
2 |
Assemble the Prototype |
Research |
12 |
20 |
Goodies 10.00, Resources 10.00 |
Goodies -0.20, Resources -0.30 |
|
Garage |
Roboticist |
0 |
Salvage Parts |
Computer |
6 |
5 |
None |
Scrap +1.00 |
Costs Builder Nanites to complete action. Has a chance to produce random salvage.
|
Library |
Librarian |
0 |
Sort Out The Books |
History |
6 |
5 |
None |
Culture +0.05 |
|
Library |
Librarian |
1 |
Scan The Books |
History |
8 |
10 |
Wealth 20.00 |
Culture +0.20, Wealth -0.10 |
|
Library |
Librarian |
2 |
Restore Rare Books |
History |
10 |
10 |
Wealth 10.00 |
Culture +0.30, Wealth -0.10 |
|
Library |
Librarian |
3 |
That Book Belongs to a Library! |
History |
12 |
20 |
Wealth 10.00 |
Culture +0.70, Wealth -0.20 |
|
Marketplace |
Shopkeeper |
0 |
Sell Trinkets |
Economics |
6 |
5 |
Goodies 0.10 |
Wealth +0.10 |
|
Marketplace |
Artisan |
0 |
Trinket Hawking |
Design |
6 |
5 |
None |
Goodies +0.10 |
|
Marketplace |
Artisan |
1 |
Craft new Utensils |
Design |
8 |
10 |
Resources 10.00 |
Goodies +1.00, Tech +0.01, Resources -2.00 |
|
Mines |
Miner |
0 |
Sift out Minerals |
Strength |
6 |
5 |
None |
Resources +0.20 |
Has a chance to produce random salvage
|
Mines |
Miner |
1 |
Mining |
Strength |
8 |
10 |
Wealth 5.00 |
Resources +0.50 Wealth -0.05 |
Has a chance to produce random salvage
|
Paranormal Classroom |
Nanomagic Researcher |
1 |
Theoric Uses Magic |
Computer |
8 |
5 |
Wealth 20.00 |
Nanoknowledge +0.02, Wealth -0.05 |
|
The Fields |
Farmer |
0 |
Prepare the Fields |
30 |
6 |
5 |
None |
Food +0.50 |
|
Town Hall |
Bureaucrat |
0 |
Filing |
Economics |
6 |
5 |
None |
Bureaucracy +0.10 |
|
Town Hall |
Lawyer |
0 |
Depositions |
Management-2 |
6 |
5 |
Wealth 5.00 |
Order +0.10, Bureaucracy +0.10 |
|
Town Hall |
Architect |
0 |
Study with Another Designer |
Design |
6 |
5 |
None |
Infrastructures +0.01 |
|
Town Hall |
Architect |
1 |
Design Basic Structures |
Design |
8 |
10 |
Wealth 15.00 |
Infrastructures +0.03, Wealth -0.10 |
|
Town Hall |
Bodyguard |
0 |
Work Your Body |
Intimidation |
6 |
5 |
None |
Order +0.05 |
|
Watchtower |
Hunter |
0 |
Collect Fruits |
Survival |
6 |
5 |
None |
Food +0.40 |
|
Watchtower |
Hunter |
1 |
Hunt Small Prey |
Survival |
8 |
10 |
Resources 5.00 |
Food +0.50, Resources -0.10 |
|
Watchtower |
Hunter |
2 |
Hunt Large Prey |
Survival |
10 |
10 |
Resources 5.00 |
Food +0.60, Resources -0.10 |
|
Watchtower |
Soldier |
0 |
Volunteer Border Patrol |
Strength |
6 |
5 |
None |
Security +0.10 |
|
Watchtower |
Scout |
0 |
Training with the Militia |
Survival |
6 |
5 |
None |
Security +0.10 |
Scout jobs are found in the upstairs area of the Watchtower.
|