Thieving

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Revision as of 00:16, 13 January 2025 by FlexBot (talk | contribs)
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Thieving stats
Type Attack Target Single Enemy
Description
Cooldown 5000 Charge time 200
Energy 15 Accuracy 75%
Damage 10 Pierce at level 0
Statuses
Training Upgrades
Damage by 5
Energy by -4
Secondary SalvageMag by 7.5
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Buff, Salvage, Healing Secondary Target Self
Secondary Statuses
100% chance of Salvage at magnitude 25 for 7 rounds.
100% chance of NaniteCollectRate at magnitude 10 for 7 rounds.
100% chance of Credbonus at magnitude 5 for 7 rounds.

Thieving/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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  1. content table.wikitable th, #content table.wikitable td {

border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }

</css>