Difference between revisions of "Leadership"

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{{Basepower|name=Leadership|desc=Your inspiring direction has let to your allies being heavier handed with their strikes, more sure of how they'll land blows.|powertype=|target=|energy=5|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of DamageBuff at magnitude 10 for 1 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -1000<br>DamageBuff by 3<br>Energy by -1}}[[Category:Damagebuff base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Leadership|desc=Your inspiring direction has let to your allies being heavier handed with their strikes, more sure of how they'll land blows.|powertype=|target=|energy=5|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of DamageBuff at magnitude 10 for 1 rounds.<br>|Upgrades=Charge by

Revision as of 15:56, 7 January 2012

{{Basepower|name=Leadership|desc=Your inspiring direction has let to your allies being heavier handed with their strikes, more sure of how they'll land blows.|powertype=|target=|energy=5|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of DamageBuff at magnitude 10 for 1 rounds.
|Upgrades=Charge by