Thick Hide: Difference between revisions
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{{Mutantpower|name=Thick Hide|desc=A thick hide lets you take more punishment than others.|basepower=Armored|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.<br>100% chance of Accuracy at magnitude | {{Mutantpower|name=Thick Hide|desc=A thick hide lets you take more punishment than others.|basepower=Armored|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.<br>100% chance of Accuracy at magnitude | ||
Revision as of 15:49, 7 January 2012
{{Mutantpower|name=Thick Hide|desc=A thick hide lets you take more punishment than others.|basepower=Armored|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.
100% chance of Accuracy at magnitude