Difference between revisions of "Thick Shell"

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{{Mutantpower|name=Thick Shell|desc=A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.|basepower=Armored|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Defense at magnitude 2 for 2 rounds.<br>100% chance of Healing at magnitude -6 for 2 rounds.<br>100% chance of Healresist at magnitude -3 for 2 rounds.<br>|Upgrades=DefenseMag by 6<br>HealResistMag by -3<br>PhysicalDamageResistMAG by 0}}[[Category:Slotted powers]][[Category:Slot Special Adaption]][[Category:Special Adaption slot powers]][[Category:Defense powers]][[Category:Healing powers]][[Category:Healresist powers]][[Category:Passive]][[Category:Friendly powers]]
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{{Mutantpower|name=Thick Shell|desc=A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.|basepower=Armored|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Defense at magnitude 2 for 2 rounds.<br>100% chance of Healing at magnitude -6 for 2 rounds.<br>100% chance of Healresist at magnitude -3 for 2 rounds.<br>|Upgrades=DefenseMag by 8<br>HealResistMag by -3<br>PhysicalDamageResistMAG by 0.15}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Defense powers]][[Category:Healing powers]][[Category:Healresist powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 02:34, 31 December 2011


Thick Shell stats
Type Target Self NoAoE
Description A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.
Based on Armored Slot: Special Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Defense at magnitude 2 for 2 rounds.
100% chance of Healing at magnitude -6 for 2 rounds.
100% chance of Healresist at magnitude -3 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

D

H

I

P

Edit notes