Amplifying: Difference between revisions
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{{Recipe Modifier|name=Amplifying|desc=This magnifying modifier causes the item it is attached to to either increase the damage of allies or decrease those of enemies. |cred=+50% |xp=+50%|slevel=2|ingredients=None|istats=100% chance of DamageBuff at magnitude 2.5 for 20 rounds.<br>Cooldown of +25%<br>100% chance of DamageBuffDebuff at magnitude 2.5 for 20 rounds.<br>Energy of +15%<br>Loadout of 5|skills=None|salvage=Uncommon Energy X 1}} | {{Recipe Modifier|name=Amplifying|desc=This magnifying modifier causes the item it is attached to to either increase the damage of allies or decrease those of enemies.|cred= +50%|xp= +50%|slevel=2|ingredients=None|istats=100% chance of DamageBuff at magnitude 2.5 for 20 rounds.<br>Cooldown of +25%<br>100% chance of DamageBuffDebuff at magnitude 2.5 for 20 rounds.<br>Energy of +15%<br>Loadout of 5|skills=None|salvage=Uncommon Energy X 1}} | ||
Revision as of 03:04, 22 December 2011
| Description | This magnifying modifier causes the item it is attached to to either increase the damage of allies or decrease those of enemies. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | ||||||||
| XP Cost | ||||||||
| Ingredients | None | |||||||
| Salvage | Uncommon Energy X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | 100% chance of DamageBuff at magnitude 2.5 for 20 rounds. Cooldown of +25% 100% chance of DamageBuffDebuff at magnitude 2.5 for 20 rounds. Energy of +15% Loadout of 5 | |||||||
Survivalist-only recipe. Edit notes