Self Cooling: Difference between revisions

From Flexible Survival
Jump to navigationJump to search
FlexBot (talk | contribs)
Auto update
(No difference)

Revision as of 02:54, 22 December 2011

Self Cooling stats
Description This item absorbs and diffuses heat, making the target resistant to heated areas. Fortunately, it will automatically stop when in cold areas. Only useful on friendly firing items
Cred Cost
25%
XP Cost
25%
Ingredients None
Salvage Common Energy X 2
Crafting Skills None
Item Stats Ally Status of HeatAdaption/100/3/10
Loadout of 5

Self Cooling/Extra Notes Edit notes