Difference between revisions of "Static"

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{{Recipe Modifier|name=Static|desc=With the right series of capacitors and resistors with the right circuitry makes for some ambient discharge.|cred=+80%|xp=|ingredients=Battery X 1|salvage=Common Electronic X 5|istats=100% chance of Static EnergyDamageReturn at magnitude 8 for 8 rounds.<br>100% chance of Static Charge at magnitude 5 for 8 rounds.<br>100% chance of Static ElectricityDamage at magnitude 4 for 6 rounds.<br>50% chance of Static ChargeDebuff at magnitude 1 for 5 rounds.<br>Charge of +10%<br>Damage of +10%<br>Damage Variance of 1<br>Energy of +10%<br>100% chance of Static EnergyDamageReturn at magnitude 4 for 40 rounds.<br>100% chance of Static ElectricityDamage at magnitude 2 for 5 rounds.<br>Status Duration of +10%<br>Status Mag of +20%<br>Upkeep of +20%|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Charge Modifier]][[Category:Damage Modifier]][[Category:Damage Variance Modifier]][[Category:Energy Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Status Duration Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]]
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{{Recipe Modifier|name=Static|desc=With the right series of capacitors and resistors with the right circuitry makes for some ambient discharge.|cred=+80%|xp=|ingredients=Battery X 1|salvage=Common Electronic X 5|istats=100% chance of Static EnergyDamageReturn at magnitude 8 for 8 rounds.<br>100% chance of Static Charge at magnitude 5 for 8 rounds.<br>100% chance of Static ElectricityDamage at magnitude 4 for 6 rounds.<br>50% chance of Static ChargeDebuff at magnitude 1 for 5 rounds.<br>Charge of +10%<br>Damage of +10%<br>Damage Variance of 1<br>Energy of +10%<br>100% chance of Static EnergyDamageReturn at magnitude 4 for 40 rounds.<br>100% chance of Static ElectricityDamage at magnitude 2 for 5 rounds.<br>Status Duration of +10%<br>Status Mag of -10%<br>Upkeep of +20%|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Charge Modifier]][[Category:Damage Modifier]][[Category:Damage Variance Modifier]][[Category:Energy Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Status Duration Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]]

Revision as of 00:12, 30 September 2017

Static stats
Description With the right series of capacitors and resistors with the right circuitry makes for some ambient discharge.
Cred Cost
80%
XP Cost Ingredients Battery X 1
Salvage Common Electronic X 5
Crafting Skills None
Item Stats 100% chance of Static EnergyDamageReturn at magnitude 8 for 8 rounds.
100% chance of Static Charge at magnitude 5 for 8 rounds.
100% chance of Static ElectricityDamage at magnitude 4 for 6 rounds.
50% chance of Static ChargeDebuff at magnitude 1 for 5 rounds.
Charge of +10%
Damage of +10%
Damage Variance of 1
Energy of +10%
100% chance of Static EnergyDamageReturn at magnitude 4 for 40 rounds.
100% chance of Static ElectricityDamage at magnitude 2 for 5 rounds.
Status Duration of +10%
Status Mag of -10%
Upkeep of +20%

Static/Extra Notes Edit notes