Regen: Difference between revisions

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{{Basepower|name=Regen|desc=An ounce of prevention... however that saying went. Regen causes an ally to start regaining hitpoints at a speedy rate over a few rounds.|powertype=|target=|energy=12|charge=400|cooldown=1100|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 10 for 3 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -400<br>Damage by 5<br>Energy by -3<br>RegenDuration by 0.5<br>RegenMAG by 3}}[[Category:Regen base powers]]Buff, Single Target, Regen[[Category:Friendly base powers]]
{{Basepower|name=Regen|desc=An ounce of prevention... however that saying went. Regen causes an ally to start regaining hitpoints at a speedy rate over a few rounds.|powertype=|target=|energy=12|charge=400|cooldown=1100|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 10 for 3 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -400<br>Damage by 5<br>Energy by -3<br>RegenDuration by 0.5<br>RegenMAG by 3}}[[Category:Regen base powers]][[Category:Friendly base powers]]

Revision as of 11:53, 20 December 2011

Regen stats
Type Target
Description An ounce of prevention... however that saying went. Regen causes an ally to start regaining hitpoints at a speedy rate over a few rounds.
Cooldown 1100 Charge time 400
Energy 12 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Regen at magnitude 10 for 3 rounds.
Training Upgrades
Charge by -100
Cooldown by -400
Damage by 5
Energy by -3
RegenDuration by 0.5
RegenMAG by 3
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Regen/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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  1. content table.wikitable th, #content table.wikitable td {

border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }

</css>