Energized: Difference between revisions
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{{Recipe Modifier|name=Energized|desc=By adding in some 'UMPH' to your gear, you are able to make it re-energize you while also making further exertions easier! Perfect for those who need to be constantly on the go.|cred=25%|xp=100%|ingredients=None|salvage=Uncommon Energy X 1|istats=100% chance of Energized EnergyBreak at magnitude 4 for 5 rounds.<br>100% chance of Energized EnergyMod at magnitude 2 for 5 rounds.<br>AoE of -3<br>100% chance of Energized EnergyBreak at magnitude 2 for 10 rounds.<br>100% chance of Energized EnergyMod at magnitude .5 for 10 rounds.<br>Upkeep of +5|skills=None}}[[Category:Active Ally Status]][[Category:AoE]][[Category:Passive Ally Status]][[Category:Upkeep]] | {{Recipe Modifier|name=Energized|desc=By adding in some 'UMPH' to your gear, you are able to make it re-energize you while also making further exertions easier! Perfect for those who need to be constantly on the go.|cred=25%|xp=100%|ingredients=None|salvage=Uncommon Energy X 1|istats=100% chance of Energized EnergyBreak at magnitude 4 for 5 rounds.<br>100% chance of Energized EnergyMod at magnitude 2 for 5 rounds.<br>AoE of -3<br>100% chance of Energized EnergyBreak at magnitude 2 for 10 rounds.<br>100% chance of Energized EnergyMod at magnitude .5 for 10 rounds.<br>Upkeep of +5|skills=None}}[[Category:Active Ally Status Modifier]][[Category:AoE Modifier]][[Category:Passive Ally Status Modifier]][[Category:Upkeep Modifier]] | ||
Revision as of 16:50, 14 June 2017
| Description | By adding in some 'UMPH' to your gear, you are able to make it re-energize you while also making further exertions easier! Perfect for those who need to be constantly on the go. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | 25% | XP Cost | 100% | Ingredients | None | |||
| Salvage | Uncommon Energy X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | 100% chance of Energized EnergyBreak at magnitude 4 for 5 rounds. 100% chance of Energized EnergyMod at magnitude 2 for 5 rounds. AoE of -3 100% chance of Energized EnergyBreak at magnitude 2 for 10 rounds. 100% chance of Energized EnergyMod at magnitude .5 for 10 rounds. Upkeep of +5 | |||||||