Self Cooling: Difference between revisions
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{{Recipe Modifier|name=Self Cooling|desc=This item absorbs and diffuses heat, making the target resistant to heated areas. Fortunately, it will automatically stop when in cold areas. Only useful on friendly firing items|cred=25%|xp=25%|ingredients=None|salvage=Common Energy X 10|istats=100% chance of HeatAdaption at magnitude 5 for 10 rounds.<br>100% chance of EnergyBreak at magnitude 1 for 10 rounds.<br>Loadout of 5<br>|skills=None}} | {{Recipe Modifier|name=Self Cooling|desc=This item absorbs and diffuses heat, making the target resistant to heated areas. Fortunately, it will automatically stop when in cold areas. Only useful on friendly firing items|cred=25%|xp=25%|ingredients=None|salvage=Common Energy X 10|istats=100% chance of HeatAdaption at magnitude 5 for 10 rounds.<br>100% chance of EnergyBreak at magnitude 1 for 10 rounds.<br>Loadout of 5<br>|skills=None}}[[Category:Active Ally Status]][[Category:Loadout]][[Category:Passive Ally Status]] | ||
Revision as of 16:47, 14 June 2017
| Description | This item absorbs and diffuses heat, making the target resistant to heated areas. Fortunately, it will automatically stop when in cold areas. Only useful on friendly firing items | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | 25% | XP Cost | 25% | Ingredients | None | |||
| Salvage | Common Energy X 10 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | 100% chance of HeatAdaption at magnitude 5 for 10 rounds. 100% chance of EnergyBreak at magnitude 1 for 10 rounds. Loadout of 5 | |||||||