Bloodsport: Difference between revisions
From Flexible Survival
Jump to navigationJump to search
Auto update |
Auto update |
||
| Line 1: | Line 1: | ||
{{Mutantpower|name=Bloodsport|desc=Blood, everywhere. Thankfully you manage to seed your enemies blood with curative powers effects for your allies, because otherwise...|basepower=Bloodsport Template|powertype=Triggered Effect, DoT|target=Single Enemy|slot=|energy=10|charge=0|cooldown=10000|accuracy=75%|damageamount=5|damagetype= | {{Mutantpower|name=Bloodsport|desc=Blood, everywhere. Thankfully you manage to seed your enemies blood with curative powers effects for your allies, because otherwise...|basepower=Bloodsport Template|powertype=Triggered Effect, DoT|target=Single Enemy|slot=|energy=10|charge=0|cooldown=10000|accuracy=75%|damageamount=5|damagetype=Pierce|Status=100% chance of PhysicalDamage at magnitude 10 for 2 rounds.<br>100% chance of NaniteBloodspray|30DefenseTrigger at magnitude 20 for 5 rounds.<br>|Upgrades=Cooldown by -1700<br>NaniteBloodSpray|30DefenseTriggerDuration by 5<br>PhysicalDamageMag by 4.5}}[[Category:Pierce powers]][[Category:Nanitebloodspray|30defensetrigger inflicting powers]][[Category:Physicaldamage inflicting powers]][[Category:Hostile powers]] | ||
Revision as of 00:14, 4 January 2017
| Type | Triggered Effect, DoT | Target | Single Enemy |
|---|---|---|---|
| Description | Blood, everywhere. Thankfully you manage to seed your enemies blood with curative powers effects for your allies, because otherwise... | ||
| Based on Bloodsport Template | Slot: | ||
| Cooldown | 10000 | Charge time | 0 |
| Energy | 10 | Accuracy | 75% |
| Damage | 5 Pierce at level 0 | ||
| Statuses | |||
| 100% chance of PhysicalDamage at magnitude 10 for 2 rounds. 100% chance of NaniteBloodspray | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||