Design: Difference between revisions
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| Contractor [Installation,Design,Economics ] | | | Contractor [Installation,Design,Economics ] | | ||
| Engineer [Installation,Research,Design ] | | | Engineer [Installation,Research,Design ] | | ||
| Magnificent Bastard [Security,Underworld,Design ] | | |||
| Technician [Design,Computer,Installation ] | | | Technician [Design,Computer,Installation ] | | ||
| Treasure Hunter [Design,Survival,History ] | | |||
|________________________________________________________________________| | |________________________________________________________________________| | ||
</pre> | </pre> | ||
Revision as of 03:02, 2 December 2011
.________________________________________________________________________. | Item [Design ] Type [ skill]| |________________________________________________________________________| |______________________[ Description ]______________________| | Sometimes, you just need to make something up! This ability allows you | | to apply the Rules of Cool in a montage creation sequence resulting in | | what's needed to push the plot forward. Often combined with other | | skills. Such creations are for plot purposes, you cannot make your own | | equipment. Design also helps with upgrading the level of your | | equipment, allowing you to do so while using much less builder vials. | |________________________________________________________________________| |______________________[ Professions provided by ]______________________| | Agent [Sports,Law,Design ] | | Artist [Design,Socializing,Survival ] | | Contractor [Installation,Design,Economics ] | | Engineer [Installation,Research,Design ] | | Magnificent Bastard [Security,Underworld,Design ] | | Technician [Design,Computer,Installation ] | | Treasure Hunter [Design,Survival,History ] | |________________________________________________________________________|