Difference between revisions of "Frenzy"
From Flexible Survival
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− | {{Mutantpower|name=Frenzy|desc=You drive yourself into a mad frenzy, hitting harder and swinging wildly, but you often hit yourself as much as your enemies, as your swings hit wide.|basepower=Template Frenzy|powertype=Self, Toggle, Betraying|target=Self NoAoE Betraying|slot=|energy=1|charge=500|cooldown=4000|accuracy=75%|damageamount=1|damagetype=Slash|Status=100% chance of Accuracy at magnitude - | + | {{Mutantpower|name=Frenzy|desc=You drive yourself into a mad frenzy, hitting harder and swinging wildly, but you often hit yourself as much as your enemies, as your swings hit wide.|basepower=Template Frenzy|powertype=Self, Toggle, Betraying, NaniteImmune|target=Self NoAoE Betraying|slot=|energy=1|charge=500|cooldown=4000|accuracy=75%|damageamount=1|damagetype=Slash|Status=100% chance of Accuracy at magnitude -4 for 2 rounds.<br>100% chance of DamageBuff at magnitude 10 for 2 rounds.<br>100% chance of Charge at magnitude 15 for 2 rounds.<br>100% chance of DamageResist at magnitude 0.7 for 2 rounds.<br>}}[[Category:Slash powers]][[Category:Accuracy inflicting powers]][[Category:Charge inflicting powers]][[Category:Damagebuff inflicting powers]][[Category:Damageresist inflicting powers]][[Category:Toggle]][[Category:Friendly powers]] |
Latest revision as of 00:05, 28 December 2024
Type | Self, Toggle, Betraying, NaniteImmune | Target | Self NoAoE Betraying |
---|---|---|---|
Description | You drive yourself into a mad frenzy, hitting harder and swinging wildly, but you often hit yourself as much as your enemies, as your swings hit wide. | ||
Based on Template Frenzy | Slot: | ||
Cooldown | 4000 | Charge time | 500 |
Energy | 1 | Accuracy | 75% |
Damage | 1 Slash at level 0 | ||
Statuses | |||
100% chance of Accuracy at magnitude -4 for 2 rounds. 100% chance of DamageBuff at magnitude 10 for 2 rounds. 100% chance of Charge at magnitude 15 for 2 rounds. 100% chance of DamageResist at magnitude 0.7 for 2 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |