Difference between revisions of "Specialized Defenses"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Specialized Defenses|desc=You can tune your nanites to specifically absorb an incoming form of trauma at the expense of others.|powertype=Toggle|target=Large Ally AoE Aura|energy=3|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Blunt|Status=100% chance of [power stat Damage Type of Specialized Defenses for [player]]DamageImmunity at magnitude 25 for 2 rounds.<br>100% chance of DamageImmunity at magnitude -10 for 2 rounds.<br>|Upgrades=}}[[Category:[power stat damage type of specialized defenses for [player]]damageimmunity inflicting base powers]][[Category:Damageimmunity inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Specialized Defenses|desc=You can tune your nanites to specifically absorb an incoming form of trauma at the expense of others.|powertype=Toggle|target=Large Ally AoE Aura|energy=3|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Blunt|Status=100% chance of [power stat Damage Type of Specialized Defenses for[player]]DamageImmunity at magnitude 25 for 2 rounds.<br>100% chance of DamageResist at magnitude -2 for 2 rounds.<br>100% chance of Fortitude at magnitude 1 for 2 rounds.<br>|Upgrades=}}[[Category:[power stat damage type of specialized defenses for[player]]damageimmunity inflicting base powers]][[Category:Damageresist inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]

Revision as of 00:13, 18 November 2024

Specialized Defenses stats
Type Toggle Target Large Ally AoE Aura
Description You can tune your nanites to specifically absorb an incoming form of trauma at the expense of others.
Cooldown 0 Charge time 0
Energy 3 Accuracy 75%
Damage 0 Blunt at level 0
Statuses
100% chance of [power stat Damage Type of Specialized Defenses for[player]]DamageImmunity at magnitude 25 for 2 rounds.
100% chance of DamageResist at magnitude -2 for 2 rounds.
100% chance of Fortitude at magnitude 1 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Specialized Defenses/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)
    [[Category:[power stat damage type of specialized defenses for[player]]damageimmunity inflicting base powers]]