Difference between revisions of "Endocrine Overdrive"
From Flexible Survival
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− | {{Mutantpower|name=Endocrine Overdrive|desc=You charge headlong into combat, throwing your all into everything, regardless of the toll it takes on your body. You can rest when you're dead. Alternatively, you'll be mellow when you're dead. Even if that's only a matter of hours from now.|basepower=Passive|powertype=Auto Passive Self | + | {{Mutantpower|name=Endocrine Overdrive|desc=You charge headlong into combat, throwing your all into everything, regardless of the toll it takes on your body. You can rest when you're dead. Alternatively, you'll be mellow when you're dead. Even if that's only a matter of hours from now.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Charge at magnitude 8 for 10 rounds.<br>100% chance of Damagebuff at magnitude 6 for 10 rounds.<br>100% chance of Energybreak at magnitude -10 for 10 rounds.<br>100% chance of Recharge at magnitude -4 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Charge inflicting powers]][[Category:Damagebuff inflicting powers]][[Category:Energybreak inflicting powers]][[Category:Recharge inflicting powers]][[Category:Passive]][[Category:Friendly powers]] |
Revision as of 00:02, 12 November 2024
Type | Auto Passive Self | Target | Self NoAoE |
---|---|---|---|
Description | You charge headlong into combat, throwing your all into everything, regardless of the toll it takes on your body. You can rest when you're dead. Alternatively, you'll be mellow when you're dead. Even if that's only a matter of hours from now. | ||
Based on Passive | Slot: Special Adaption | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 100% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Charge at magnitude 8 for 10 rounds. 100% chance of Damagebuff at magnitude 6 for 10 rounds. 100% chance of Energybreak at magnitude -10 for 10 rounds. 100% chance of Recharge at magnitude -4 for 10 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Contents
Minimum Level:
- Level 40