Difference between revisions of "Power Gator"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Recipe|name=Power Gator|desc=Refreshing, full of enzymes, electrolytes, and other things like that.|cred=10000|xp=200|slevel=|ingredients=None|istats=Charge of 1000<br>Cooldown of 10000<br>Damage of 0<br>Damage Type of Healing<br>Energy of 4<br>Loadout of 25<br>100% chance of DebuffClear at magnitude 7 for 1 rounds.<br>100% chance of DebuffResist at magnitude 10 for 10 rounds.<br>100% chance of EnergyMod at magnitude 2 for 10 rounds.<br>100% chance of EnergyBreak at magnitude 6 for 10 rounds.<br>Target of Self<br>Type of Healing, Energy Recovery<br>Upkeep of 3|skills=Edible of at least 1<br>Chemical of at least 1|salvage=Common Chemical X 5<br>Common Edible X 5}}[[Category:Edible recipe]][[Category:Chemical recipe]]
+
{{Recipe|name=Power Gator|desc=Refreshing, full of enzymes, electrolytes, and other things like that.|cred=10000|xp=200|slevel=|ingredients=None|istats=Charge of 1000<br>Cooldown of 10000<br>Damage of 0<br>Damage Type of Healing<br>Energy of -5<br>Loadout of 25<br>100% chance of DebuffClear at magnitude 7 for 1 rounds.<br>100% chance of DebuffResist at magnitude 10 for 4 rounds.<br>100% chance of EnergyMod at magnitude 5 for 2 rounds.<br>Target of Self<br>Type of Healing,Energy Recovery<br>Upkeep of 3|skills=Edible of at least 1<br>Chemical of at least 1|salvage=Common Chemical X 5<br>Common Edible X 5}}[[Category:Edible recipe]][[Category:Chemical recipe]]

Revision as of 00:04, 5 November 2024

Power Gator stats
Description Refreshing, full of enzymes, electrolytes, and other things like that.
Cred Cost 10000 Ingredients None
Salvage Common Chemical X 5
Common Edible X 5
Crafting Skills Edible of at least 1
Chemical of at least 1
Item Stats Charge of 1000
Cooldown of 10000
Damage of 0
Damage Type of Healing
Energy of -5
Loadout of 25
100% chance of DebuffClear at magnitude 7 for 1 rounds.
100% chance of DebuffResist at magnitude 10 for 4 rounds.
100% chance of EnergyMod at magnitude 5 for 2 rounds.
Target of Self
Type of Healing,Energy Recovery
Upkeep of 3

Power Gator/Extra Notes Edit notes