Difference between revisions of "Winners do Drugs"
From Flexible Survival
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− | {{Basepower|name=Winners do Drugs|desc=Spend more time cooking up the perfect brew, and less time outside. Who wants to be outside anyway?|powertype=Auto Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of StatusBoost | + | {{Basepower|name=Winners do Drugs|desc=Spend more time cooking up the perfect brew, and less time outside. Who wants to be outside anyway?|powertype=Auto Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of StatusBoost at magnitude 5 for 5 rounds.<br>100% chance of DamageResist at magnitude -2 for 5 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Statusboost inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] |
Revision as of 00:07, 20 October 2024
Type | Auto Passive | Target | Self NoAoE |
---|---|---|---|
Description | Spend more time cooking up the perfect brew, and less time outside. Who wants to be outside anyway? | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of StatusBoost at magnitude 5 for 5 rounds. 100% chance of DamageResist at magnitude -2 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Winners do Drugs/Extra Notes Edit notes
Mutant powers Based on this power:
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