Snap Kick: Difference between revisions

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Sparhawk (talk | contribs)
Update with power changes
Balina (talk | contribs)
Retuned for the FUTURE!
Line 12: Line 12:
| Target  [Single Enemy                                                ] |
| Target  [Single Enemy                                                ] |
| Energy  [20                                                          ] |
| Energy  [20                                                          ] |
| Charge  [1300                                                        ] |
| Charge  [500                                                        ] |
| Cooldown[3000                                                        ] |
| Cooldown[3000                                                        ] |
| Accuracy[80%                                                        ] |
| Accuracy[80%                                                        ] |
| Damage  [3(34 damage at level 35)                                    ] |
| Damage  [11(13 damage at level 1)                                    ] |
| Damage  [Physical                                                    ] |
| Damage  [Physical                                                    ] |
| Statuses                                                              |
| Statuses                                                              |
Line 21: Line 21:
| \_DamageResistDebuff          [100% chance at 6 power for 3 rounds.  ] |
| \_DamageResistDebuff          [100% chance at 6 power for 3 rounds.  ] |
|______________________[Variations from Base Power]______________________|
|______________________[Variations from Base Power]______________________|
| DamageResistDebuffMag    [-2                                        ] |
| DefenseDebuffChance      [-100                                      ] |
|______________________[        Upgrades        ]______________________|
|______________________[        Upgrades        ]______________________|
| \_Charge                      [-375                                 ] |
| \_AoE                        [0.5                                  ] |
| \_Charge                      [-250                                 ] |
| \_Cooldown                    [-500                                  ] |
| \_Cooldown                    [-500                                  ] |
| \_DamageResistDebuffduration [1.5                                  ] |
| \_Damage                      [6.25                                  ] |
| \_DefenseDebuffDuration      [1.5                                   ] |
| \_DamageResistDebuffDuration [1.5                                  ] |
| \_Energy                      [-5                                   ] |
|________________________________________________________________________|
|________________________________________________________________________|
</pre>
</pre>


[[Category:Mutant powers]]
[[Category:Mutant powers]]

Revision as of 00:48, 18 July 2011

.________________________________________________________________________.
| Item [Snap Kick                     ]  Type [             Mutant Power]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| Slam an enemy with an accurate kung fu kick.                           |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power   [Combo Starter                                               ] |
|______________________[     Base Power Stats     ]______________________|
| Type    [Defense Debuff, Single Target                               ] |
| Target  [Single Enemy                                                ] |
| Energy  [20                                                          ] |
| Charge  [500                                                         ] |
| Cooldown[3000                                                        ] |
| Accuracy[80%                                                         ] |
| Damage  [11(13 damage at level 1)                                    ] |
| Damage  [Physical                                                    ] |
| Statuses                                                               |
| \_DefenseDebuff               [100% chance at 20 power for 3 rounds. ] |
| \_DamageResistDebuff          [100% chance at 6 power for 3 rounds.  ] |
|______________________[Variations from Base Power]______________________|
| DamageResistDebuffMag    [-2                                         ] |
| DefenseDebuffChance      [-100                                       ] |
|______________________[         Upgrades         ]______________________|
| \_AoE                         [0.5                                   ] |
| \_Charge                      [-250                                  ] |
| \_Cooldown                    [-500                                  ] |
| \_Damage                      [6.25                                  ] |
| \_DamageResistDebuffDuration  [1.5                                   ] |
| \_Energy                      [-5                                    ] |
|________________________________________________________________________|