Difference between revisions of "Do No Harm"

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{{Basepower|name=Do No Harm|desc=Your presence is a bastion of calm and soothing peace for those around you. Stay calm and do no harm to those that stand on your side.|powertype=Passive Auto|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageBuff at magnitude -10 for 5 rounds.<br>100% chance of Healing at magnitude 5 for 5 rounds.<br>100% chance of Charge at magnitude 10 for 5 rounds.<br>100% chance of Menace at magnitude -2 for 5 rounds.<br>|Upgrades=|secondpowertype=Heal|seconddamageamount=5|seconddamagetype=Healing|secondtarget=Medium ally AoE Notuser|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Charge inflicting base powers]][[Category:Damagebuff inflicting base powers]][[Category:Healing inflicting base powers]][[Category:Menace inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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{{Basepower|name=Do No Harm|desc=Your presence is a bastion of calm and soothing peace for those around you. Stay calm and do no harm to those that stand on your side.|powertype=Passive Auto|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Healing at magnitude 5 for 5 rounds.<br>100% chance of Menace at magnitude -2 for 5 rounds.<br>100% chance of Medicine at magnitude 1 for 5 rounds.<br>|Upgrades=|secondpowertype=Heal|seconddamageamount=5|seconddamagetype=Healing|secondtarget=Medium ally AoE Notuser|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Healing inflicting base powers]][[Category:Medicine inflicting base powers]][[Category:Menace inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 00:03, 25 August 2024

Do No Harm stats
Type Passive Auto Target Self NoAoE
Description Your presence is a bastion of calm and soothing peace for those around you. Stay calm and do no harm to those that stand on your side.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Healing at magnitude 5 for 5 rounds.
100% chance of Menace at magnitude -2 for 5 rounds.
100% chance of Medicine at magnitude 1 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 5 Healing at level 0
Secondary Type Heal Secondary Target Medium ally AoE Notuser
Secondary Statuses

Do No Harm/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)