Difference between revisions of "Stuffed"

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{{Mutantpower|name=Stuffed|desc=A bear of very little brain, tends to be a bit on the slow side (their head is full of fluff, you know.)|basepower=Passive|powertype=Auto Passive Self NaniteImmune|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Damageresist at magnitude 1.5 for 10 rounds.<br>25% chance of Instantcooldown at magnitude 2 for 2 rounds.<br>100% chance of Knockdownresist at magnitude 1 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Damageresist inflicting powers]][[Category:Instantcooldown inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
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{{Mutantpower|name=Stuffed|desc=A bear of very little brain, tends to be a bit on the slow side (their head is full of fluff, you know.)|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Confused at magnitude 8 for 10 rounds.<br>100% chance of Damageresist at magnitude 1.5 for 10 rounds.<br>15% chance of Instantcooldown at magnitude 2 for 2 rounds.<br>100% chance of Knockdownresist at magnitude for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Confused inflicting powers]][[Category:Damageresist inflicting powers]][[Category:Instantcooldown inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 00:06, 27 July 2024


Stuffed stats
Type Auto Passive Self Target Self NoAoE
Description A bear of very little brain, tends to be a bit on the slow side (their head is full of fluff, you know.)
Based on Passive Slot: Special Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 Healing at level 0
Statuses
100% chance of Confused at magnitude 8 for 10 rounds.
100% chance of Damageresist at magnitude 1.5 for 10 rounds.
15% chance of Instantcooldown at magnitude 2 for 2 rounds.
100% chance of Knockdownresist at magnitude for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

H

P

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