Difference between revisions of "Field Triage"
From Flexible Survival
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− | {{Basepower|name=Field Triage|desc=|powertype=Heal|target=Single Ally|energy=20|charge=-200|cooldown=8000|accuracy=75%|damageamount=17|damagetype=Healing|Status=100% chance of DamageResist at magnitude 3 for 1 | + | {{Basepower|name=Field Triage|desc=|powertype=Heal|target=Single Ally|energy=20|charge=-200|cooldown=8000|accuracy=75%|damageamount=17|damagetype=Healing|Status=100% chance of DamageResist at magnitude 3 for 1 rounds.<br>|Upgrades=AoE by 1<br>Charge by -150<br>Cooldown by -1350<br>Damage by 8<br>DamageResistDuration by 1.5<br>Energy by -5}}[[Category:Healing base powers]][[Category:Damageresist inflicting base powers]][[Category:Friendly base powers]] |
Revision as of 00:11, 16 September 2022
Type | Heal | Target | Single Ally |
---|---|---|---|
Description | |||
Cooldown | 8000 | Charge time | |
Energy | 20 | Accuracy | 75% |
Damage | 17 Healing at level 0 | ||
Statuses | |||
100% chance of DamageResist at magnitude 3 for 1 rounds. | |||
Training Upgrades | |||
AoE by 1 Charge by -150 Cooldown by -1350 Damage by 8 DamageResistDuration by 1.5 Energy by -5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Field Triage/Extra Notes Edit notes
Mutant powers Based on this power:
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