Difference between revisions of "Automated Multiplayer Updates/2019 December"
Line 16: | Line 16: | ||
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku squeaks, "Over on the dev server, trinket rewards dropped, but per-monster rewards have raised. Try it out. If I get a thumbs up, I'll port to live." | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku squeaks, "Over on the dev server, trinket rewards dropped, but per-monster rewards have raised. Try it out. If I get a thumbs up, I'll port to live." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku squeaks, "Fixed a bug that could have been causing some people to get way less freecred than they should have for each enemy in combat." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku squeaks, "Cred from enemies in combat increased by 200%<span style="color:#00FF00">(</span>x3<span style="color:#FF0000">)</span>. Trinket value decreased." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#CC0000">L</span><span style="color:#00CDCD"></span><span style="color:#990000">a</span><span style="color:#CD00CD"></span><span style="color:#660000">t</span><span style="color:#00CDCD"></span><span style="color:#330000">e </span><span style="color:#CD00CD"></span><span style="color:#333300">N</span><span style="color:#00CDCD"></span><span style="color:#336600">i</span><span style="color:#CD00CD"></span><span style="color:#339900">g</span><span style="color:#00CDCD"></span><span style="color:#33CC00">h</span><span style="color:#CD00CD"></span><span style="color:#33FF00">t </span><span style="color:#00CDCD"></span><span style="color:#33CC33">C</span><span style="color:#CD00CD"></span><span style="color:#339966">o</span><span style="color:#00CDCD"></span><span style="color:#336699">d</span><span style="color:#CD00CD"></span><span style="color:#3333CC">e</span><span style="color:#00CDCD"></span><span style="color:#3300FF">r</span> Inutt says, "Nanomagic programs now correctly require data nanomagic instead of the non-existing program nanomagic" |
Revision as of 00:00, 3 December 2019
[Update] Nuku says, "Single-target Debug removed for direct damage, but now DoTs have debug, just to be sure it's all working."
[Update] Nuku says, "Debug complete, DoTs are now also benefitting from focused powers (that being single-target powers)."
[Update] Nuku says, "Fixed a big bug in focused DoTs that made them do ALL THE DAMAGE."
[Update] Nuku says, "Fixed a display bug in resist command."
[Update] Nuku says, "Armed with Motherly Advice and keeping a Motherly Vigil, the Den Keeper is ready to dial up those maternal instincts to 11/10! Wait, no, 40/10! As they join that club."
[Update] Nuku says, "You've already walked into their Planned Trap. Don't bother chasing them, they'll lead you to their Favored Terrain. Strategists knew they'd get into the 10/40 club today."
[Update] Nuku squeaks, "Confirmation: [line break] works fine in form descriptions."
[Update] Nuku squeaks, "Over on the dev server, trinket rewards dropped, but per-monster rewards have raised. Try it out. If I get a thumbs up, I'll port to live."
[Update] Nuku squeaks, "Fixed a bug that could have been causing some people to get way less freecred than they should have for each enemy in combat."
[Update] Nuku squeaks, "Cred from enemies in combat increased by 200%(x3). Trinket value decreased."
[Update] Late Night Coder Inutt says, "Nanomagic programs now correctly require data nanomagic instead of the non-existing program nanomagic"