Active Defense Matrix: Difference between revisions
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Updated to match the current +rpinfo data |
mNo edit summary |
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| Line 6: | Line 6: | ||
|target=Self NoAoE | |target=Self NoAoE | ||
|energy=2.6 | |energy=2.6 | ||
|charge= | |charge=300 | ||
|penetrat=0 | |penetrat=0 | ||
|vampiric=0% | |vampiric=0% | ||
|aggro= | |aggro=200 | ||
|skill=0 | |skill=0 | ||
|cooldown=6000 | |cooldown=6000 | ||
Revision as of 06:38, 24 November 2019
| Type | Toggle, Self | Target | Self NoAoE |
|---|---|---|---|
| Description | Take your defense to the next level! Sure, it takes a lot of your energy, but who needs energy when your enemies are bouncing off of you? | ||
| Based on Defense Matrix | Slot: Mid | ||
| Cooldown | 6000 | Charge time | 300 |
| Energy | 2.6 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of Damageimmunity at 7 power for 2 rounds. 100% chance of Damageresist at 0.75 power for 2 rounds. 100% chance of Defense at 8 power for 2 rounds. 100% chance of Hpbuffer at 4 power for 2 rounds. | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||