Self Powering: Difference between revisions
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{{Recipe Modifier|name=Self Powering|desc=The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep.|cred=60%|xp=20%|ingredients=None|salvage=Uncommon Chemical X 1|istats= | {{Recipe Modifier|name=Self Powering|desc=The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep.|cred=60%|xp=20%|ingredients=None|salvage=Uncommon Chemical X 1|istats=None|skills=None}} | ||
Revision as of 21:11, 10 April 2012
| Description | The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | 60% | XP Cost | 20% | Ingredients | None | |||
| Salvage | Uncommon Chemical X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | None | |||||||
Self Powering/Extra Notes Edit notes