Potent: Difference between revisions
From Flexible Survival
Jump to navigationJump to search
Auto update |
Auto update |
||
| Line 1: | Line 1: | ||
{{Recipe Modifier|name=Potent|desc=Sometimes it takes a little bit of refinement to make that perfect medicine.|cred=20%|xp=30|ingredients=None|istats=Damage of +20%<br>Energy of +10%<br>HealGainDebuffMag of +10%<br>HealGainMag of +10%<br>HealingDebuffMag of +20%<br>HealingMag of +20%<br>RegenMag of +20%<br>Secondary Damage of +10%|skills=None}} | {{Recipe Modifier|name=Potent|desc=Sometimes it takes a little bit of refinement to make that perfect medicine.|cred=20%|xp=30|ingredients=None|salvage=Common Chemical X 5|istats=Damage of +20%<br>Energy of +10%<br>HealGainDebuffMag of +10%<br>HealGainMag of +10%<br>HealingDebuffMag of +20%<br>HealingMag of +20%<br>RegenMag of +20%<br>Secondary Damage of +10%|skills=None}} | ||
Revision as of 16:40, 11 March 2012
| Description | Sometimes it takes a little bit of refinement to make that perfect medicine. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | 20% | XP Cost | 30 | Ingredients | None | |||
| Salvage | Common Chemical X 5 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | Damage of +20% Energy of +10% HealGainDebuffMag of +10% HealGainMag of +10% HealingDebuffMag of +20% HealingMag of +20% RegenMag of +20% Secondary Damage of +10% | |||||||
Skunk-only recipe. Edit notes