Too Cool: Difference between revisions

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{{Mutantpower|name=Too Cool|desc=You're just too awesome to bother with, your foes take one look at your studs and let you go.|basepower=Passive|powertype=|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Fleerate at magnitude 100 for 1 rounds.<br>|Upgrades=}}[[Category:Fleerate inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
{{Mutantpower|name=Too Cool|desc=You're just too awesome to bother with, your foes take one look at your studs and let you go.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Fleerate at magnitude 100 for 1 rounds.<br>|Upgrades=}}[[Category:Fleerate inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 17:01, 8 March 2012


Too Cool stats
Type Auto Passive Self Target Self NoAoE
Description You're just too awesome to bother with, your foes take one look at your studs and let you go.
Based on Passive Slot:
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 at level 0
Statuses
100% chance of Fleerate at magnitude 100 for 1 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Shows up on Mall Rats, but can't be mastered. Edit notes