Difference between revisions of "Area Module"
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− | {{Recipe|name=Area Module|desc=Like a module, but with a much larger pool of nanites, and a dispensing mechanism that sprays them across the area. The results are amazing!|cred=75000|xp=3000|slevel=|ingredients=None|istats=Loadout of 15<br>Target of Self AoE<br>Type of Auto<br>Upkeep of 10|skills=Energy of at least 30|salvage=Rare Energy X 1<br>Common Mechanical X 1}}[[Category:Energy recipe]] | + | {{Recipe|name=Area Module|desc=Like a module, but with a much larger pool of nanites, and a dispensing mechanism that sprays them across the area. The results are amazing!|cred=75000|xp=3000|slevel=|ingredients=None|istats=Loadout of 15<br>Status Mag of +10%<br>Target of Self AoE<br>Type of Auto<br>Upkeep of 10|skills=Energy of at least 30|salvage=Rare Energy X 1<br>Common Mechanical X 1}}[[Category:Energy recipe]] |
Revision as of 22:33, 1 July 2012
Description | Like a module, but with a much larger pool of nanites, and a dispensing mechanism that sprays them across the area. The results are amazing! | |||||||
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Cred Cost | 75000 | Ingredients | None | |||||
Salvage | Rare Energy X 1 Common Mechanical X 1 | |||||||
Crafting Skills | Energy of at least 30 | |||||||
Item Stats | Loadout of 15 Status Mag of +10% Target of Self AoE Type of Auto Upkeep of 10 |