Difference between revisions of "Dodge"
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− | {{Basepower|name=Dodge|desc=A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however.|powertype=|target=|energy=10|charge= | + | {{Basepower|name=Dodge|desc=A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however.|powertype=|target=|energy=10|charge=-500|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of Defense at magnitude 50 for 1 rounds.<br>|Upgrades=Charge by -125<br>Cooldown by -2500<br>DefenseDuration by 0.25<br>DefenseMag by 6.25<br>Energy by -2.5}}[[Category:Defense base powers]][[Category:Friendly base powers]] |
Revision as of 18:20, 7 January 2012
Type | Target | ||
---|---|---|---|
Description | A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however. | ||
Cooldown | 10000 | Charge time | |
Energy | 10 | Accuracy | 75% |
Damage | 0 Physical at level 0 | ||
Statuses | |||
100% chance of Defense at magnitude 50 for 1 rounds. | |||
Training Upgrades | |||
Charge by -125 Cooldown by -2500 DefenseDuration by 0.25 DefenseMag by 6.25 Energy by -2.5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Mutant powers Based on this power:
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